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Bugfix: unit available detection for 生命の輝き
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laqieer committed Jul 20, 2020
1 parent 25900ae commit b008e13
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2 changes: 2 additions & 0 deletions src/buff.c
Original file line number Diff line number Diff line change
Expand Up @@ -1429,6 +1429,8 @@ void HealUnitsHPByTerrain(int unitIDSideBase)
if(i == j)
continue;
skillUnit = GetUnit(j);
if(!isUnitAlive(skillUnit))
continue;
switch(getUnitPassiveSkillC(skillUnit))
{
case PASSIVE_SKILL_C_SPARKLING_BOOST:
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