Shader Minifier 1.3.3
What's Changed
Main changes include:
- Augmented operators: x=x+... becomes x+= by @laurentlb in #206
- Change if statements to if expressions by @eldritchconundrum in #207
- Improve float minification by @eldritchconundrum in #210
- Fix constant ">=" simplification by @eldritchconundrum in #211
- if+return optimizations by @eldritchconundrum in #209
- Rewrite while into for, take opportunities to save semi-colons by @eldritchconundrum in #213
- Vector constructor: use float when it's shorter than the int by @laurentlb in #216
- NoMoveDeclarations is the default by @laurentlb in #217
- Use context-based renaming when minifying multiple files by @laurentlb in #219
- Shorten the generated header by @laurentlb in #220
- Eliminate "!" in condition by swapping if and else by @eldritchconundrum in #223
- New output format: Rust by @Kwarf in #227
New Contributors
Full Changelog: 1.3.2...1.3.3