svg.path is a collection of objects that implement the different path commands in SVG, and a parser for SVG path definitions.
There are four path segment objects, Line
, Arc
, CubicBezier
and
QuadraticBezier
.`There is also a Path
object that acts as a
collection of the path segment objects.
All of these objects have a .point()
and a .length()
function.
All coordinate values for these functions are given as complex
values,
where the .real
part represents the X coordinate, and the .imag
part
representes the Y coordinate.
The .point()
function will return the X and Y coordinates of a point on
the path, where the point is given as a floating point value where 0.0
is
the start of the path and 1.0
is end end.
The .length()
function will return the path segment or paths length. This
is in some cases done by geometric approximation and for this reason may be
very slow.
There is also a parse_path()
function that will take an SVG path definition
and return a Path
object.
These are the SVG path segment classes. See the SVG specifications for more information on what each parameter means.
Line(start, end)
Arc(start, radius, rotation, arc, sweep, end)
QuadraticBezier(start, control1, control2, end)
CubicBezier(start, control1, control2, end)
In addition to that, there is the Path
class, which is instantiated
with a sequence of path segments:
Path(*segments)
That Path
class is a mutable sequence, so it behaves like a list.
This SVG path example draws a triangle:
>>> from svg.path import parse_path, Path, Line, QuadraticBezier>>> path1 = parse_path('M 100 100 L 300 100 L 200 300 z')
You can format SVG paths in many different ways, all valid paths should be accepted:
>>> path2 = parse_path('M100,100L300,100L200,300z')
And these paths should be equal:
>>> path1 == path2 True
You can also build a path from objects:
>>> path3 = Path(Line(100+100j,300+100j), Line(300+100j, 200+300j), Line(200+300j, 100+100j))
And it should again be equal to the first path:
>>> path1 == path2 True
Paths are mutable sequences, you can slice and append:
>>> path1.append(QuadraticBezier(300+100j, 200+200j, 200+300j)) >>> len(path1[2:]) == 2 True
This module should have a way to generate path definitions from a path, for completeness.
This module is under a CC0 1.0 Universal licence. http://creativecommons.org/publicdomain/zero/1.0/