(cheevos) use rc_client for state management #15912
Merged
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Description
This modifies the cheevos code to leverage the new
rc_client
structure provided by rcheevos 11.0 to manage the loaded game assets (achievements, leaderboards) and more tightly integrate the API calls (less stuff managed outside rcheevos makes the library more portable to other clients). This code is already live in two standalone emulators, and I've been testing it in RetroArch for a week, so I have a fairly high level of confidence in it.At this time, I've chosen to use a conditional compilation flag (
HAVE_RC_CLIENT
incheevos_locals.h
). If needed, commenting that out will restore the old functionality. The old code will be removed in a future PR.Related Issues
n/a
Related Pull Requests
n/a
Reviewers
@Sanaki