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Scientists need to have some fun every now and then; we hope this game is fun (if not, you might just not have any humor).

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Cards against science

Scientists need to have some fun every now and then. Take a jab at science with this game and have a good time with your colleagues (but don't you ever party with non-sciencey people?). See here for what Cards against humanity actually is (if you don't know already).

Updated 9/28/18 by postdocs and graduate students in bioinformatics and complex trait genetics at UCSF. Collaborative google doc can be found here

Guidelines

  1. Use 6 underscores for the blanks (______) for consistency.

  2. Use HTML codes to stylize your cards, but limit yourself to:

    • <b></b> Bold text.
    • <i></i> Italic text.
    • <u></u> Underlined text.
    • <strikethrough></strikethrough> Strike-through text.
    • <sub></sub> Subscript text.
    • <sup></sup> Superscript text.
  3. Regenerate the cards with Bigger Blacker Cards. Current PDFs of cards can be found in /card_pdfs

  4. Keep the ratio of black to white cards at 1:5, that way the game stays playable for 5 people at the bare minimum (pro-tip: use wc -l black-cards.txt and divide the number of lines by two to get the number of black cards, same for white).

  5. Try to avoid redundant entries.

  6. Add a whiteline between cards.

License

Liberate Science deviates from the usual CC 0 rights waiver because Cards Against Humanity is licensed CC BY NC SA (we only upgrade the 2.0 to 4.0).

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Scientists need to have some fun every now and then; we hope this game is fun (if not, you might just not have any humor).

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