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Re-enable native builds
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lihop committed Feb 13, 2024
1 parent 4b7408a commit a883cc4
Showing 1 changed file with 1 addition and 7 deletions.
8 changes: 1 addition & 7 deletions .github/workflows/main.yml
Original file line number Diff line number Diff line change
Expand Up @@ -67,7 +67,6 @@ jobs:
addons/godot_xterm/native/bin/*.so
build_native:
if: false # Temporarily disabled.
name: "Build Native"
runs-on: ${{ matrix.os }}
strategy:
Expand Down Expand Up @@ -129,11 +128,6 @@ jobs:
if: ${{ matrix.os == 'windows-2022' }}
with:
arch: win${{ matrix.bits }}
- name: Build godot-cpp bindings
if: steps.cache-submodules.outputs.cache-hit != 'true'
run: |
cd addons/godot_xterm/native/thirdparty/godot-cpp
scons platform=${{ matrix.platform }} target=${{ matrix.target }} bits=${{ matrix.bits }} generate_bindings=yes -j2
- name: Setup cmake
if: steps.cache-submodules.outputs.cache-hit != 'true'
uses: jwlawson/actions-setup-cmake@v2
Expand Down Expand Up @@ -169,7 +163,7 @@ jobs:
- name: Build libgodot-xterm
run: |
cd addons/godot_xterm/native
scons platform=${{ matrix.platform }} target=${{ matrix.target }} bits=${{ matrix.bits }} -j2
scons platform=${{ matrix.platform }} target=temlpate_${{ matrix.target }} arch=x86_${{ matrix.bits }} -j2
- name: Upload binaries
uses: actions/upload-artifact@v3
with:
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