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mp_grid_set_instance
CryoEagle edited this page Feb 13, 2019
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Sets instance that will be moved on grid
mp_grid_set_instance(go, empty)
Argument | Description |
---|---|
GameObject go |
Object that will be checked in grid |
bool empty |
Option that sets an object is empty or not |
Returns: void
This function will set and prepare instance to a grid.
mp_grid_set_instance(this);
Above code will set object to grid where is this code used.
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