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metal: improve shader resource binding code. #1042

metal: improve shader resource binding code.

metal: improve shader resource binding code. #1042

GitHub Actions / test-report-macos succeeded Jan 10, 2024 in 0s

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Tests Passed

Info

346 tests were completed in 25.452s with 335 passed, 0 failed, and 11 skipped

Renderer: OpenGL | 4.1 APPLE-19.5.1 | Apple Inc. | Apple Software Renderer

Report

Module Pass Fail Skip Time
🟢 audio 27 0 1 1.019s
🟢 data 12 0 0 0.423s
🟢 event 4 0 2 0.219s
🟢 filesystem 29 0 2 1.049s
🟢 font 7 0 0 0.254s
🟢 graphics 105 0 2 6.219s
🟢 image 5 0 0 0.175s
🟢 joystick 6 0 0 0.218s
🟢 keyboard 9 0 0 0.329s
🟢 love 6 0 0 0.204s
🟢 math 20 0 0 0.672s
🟢 mouse 18 0 0 0.618s
🟢 physics 26 0 0 0.870s
🟢 sensor 1 0 0 0.032s
🟢 sound 4 0 0 0.137s
🟢 system 6 0 2 0.327s
🟢 thread 5 0 0 0.404s
🟢 timer 6 0 0 0.580s
🟢 touch 3 0 0 0.105s
🟢 video 2 0 0 0.083s
🟢 window 34 0 2 11.514s

Failures