v1.1.9 - GamePad support and FPS Limitation
What's Changed
- Updated package name on README.md badges by @lvcabral in #200
- Fixed #201 - Prevent Exception when SharedArrayBuffer is not supported by @lvcabral in #202
- Implementing features to remove limitations by @lvcabral in #205
- Implemented GamePad support by @lvcabral in #204
- Added support for the GamePad API
- Added a new feature
simulation_engine
to theroDeviceInfo.hasFeature()
method, allowing apps to adapt when underbrs-engine
- Added new option to define
maxFps
ondeviceData
and limit framerate inside the worker - Reduced web app default framerate to prevent issues on iOS
- Added icon dimentions to css
- Fixed CLI to not show
start
event - Fixed high framerate performance issue
- Fixed loading encrypted package
- Added new debug command
pause
to allow interrupt the interpreter when app loses focus
Full Changelog: v1.0.0...v1.1.9