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[BLC] Implement Ms. Bumbleflower & Zinnia, Valley's Voice #12655
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Bumbleflower works perfectly. Zinnia, was having issues connecting the cast and enters triggers, but adding something extra (That shouldn't trigger unless the cost was paid) seems to work for now. Left the remainders so others may fiddle with it and see if a better fix can be coded.
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if anyone else has ideas/opinions on this one, please share
also, consider splitting the PR so the simpler card can be merged without getting held up by the complicated one
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// Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains | ||
// flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards. | ||
Effect draw = new DrawCardTargetEffect(1).setText(" target opponent draws a card."); |
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you should not need to set effect text except for the "it gains flying". Even the "you draw two cards" can be handled by a boolean param in the constructor for that effect
this.addAbility( | ||
new SimpleStaticAbility(new GainAbilityControlledSpellsEffect(new OffspringAbility("{2}"), cfilter) | ||
.setText("Creature spells you cast have offspring {2}."))); | ||
this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect( |
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I don't like this workaround. Aside from it being a hack, I'm concerned that it might not comply with
702.175b. If a spell has multiple instances of offspring, each is paid separately and triggers based on the payments made for it, not any other instances of offspring.
I will not accept this unless unit tests are added to demonstrate functionality in each case:
- Cast a spell and decline to pay offspring, no token
- Cast a spell and pay offspring, get token
- Cast a spell that already has offspring (some cost other than {2}), each of the four possibilities for paying offspring costs or not, correct number of tokens in each case
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I've tested the first two dozens of times, and it seems to work perfectly.
Just messed around with the last one, and sadly its not working right...
REALLY hope this wont end up as an "unable to be implemented" card!
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} | ||
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class ZinniaValleysVoiceGainOffspringEffect extends ContinuousEffectImpl { |
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if not used, don't include it
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Its so other devs can work with it to see if a better fix can be found. As it is, the card does work as intended in almost all cases.
*/ | ||
public final class ZinniaValleysVoice extends CardImpl { | ||
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static final FilterCreaturePermanent bfilter = new FilterCreaturePermanent("other creatures with base power 1"); |
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style: these fields should be private
import java.util.Objects; | ||
import java.util.Set; | ||
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import static mage.abilities.dynamicvalue.common.StaticValue.*; |
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Don't use static imports
Bumbleflower works perfectly.
Zinnia, was having issues connecting the cast and enters triggers, but adding something extra (That shouldn't trigger unless the cost was paid) seems to work for now.
Left the remainders so others may fiddle with it and see if a better fix can be coded.