Skip to content

Commit

Permalink
Set default video output to OpenGL (macOS)
Browse files Browse the repository at this point in the history
  • Loading branch information
maron2000 committed Oct 31, 2023
1 parent 851a5dc commit 50ca69b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/output/output_tools.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ std::string GetDefaultOutput() {
# else
output = "surface";
# endif
#elif defined(C_OPENGL) && !(defined(LINUX) && !defined(C_SDL2)) && !(defined(MACOSX) && defined(C_SDL2))
#elif defined(C_OPENGL) && (!(defined(LINUX) && !defined(C_SDL2)) || (defined(MACOSX) && !defined(__arm64__)))
/* NTS: Lately, especially on Macbooks with Retina displays, OpenGL gives better performance
than the CG bitmap-based "surface" output.
Expand Down

0 comments on commit 50ca69b

Please sign in to comment.