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triggers build: Revert "raidboss: redirect from raidboss.html preserv…
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…ing params (quisquous#6067)"

This reverts commit 2b4cbdf. 957c433
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github-actions committed Jan 1, 2024
1 parent 17be0ea commit 3d1a761
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Showing 594 changed files with 223,504 additions and 98,543 deletions.
473 changes: 287 additions & 186 deletions 00-misc/general.js

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955 changes: 560 additions & 395 deletions 00-misc/test.js

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48 changes: 48 additions & 0 deletions 00-misc/test.txt
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# I am but a wee little test timeline
#
# Teleport your way to Summerford Farms, ancestral home of striking dummies.
#
# Make sure emotes show up in your log, such that /bow generates a line such
# as "You bow courteously to the striking dummy." Once that is turned on,
# /bow to the striking dummy to start the timeline.
#
# Alternatively, do a countdown, such as "/countdown 5" which will also
# start it.
#
# /poke, /pysch, or /laugh at the striking dummy for trigger examples.
#
# /goodbye to the striking dummy to stop the timeline.

hideall "--Reset--"
hideall "--sync--"

0 "--Reset--" GameLog { code: "001D", line: "You bid farewell to the striking dummy.*?" } window 10000 jump 0

# two examples with different quoting which should both be supported
0 "--sync--" GameLog { line: 'testNetRegexTimeline' } window 100000,100000
0 "--sync--" GameLog { "line": "testNetRegexTimeline" } window 100000,100000

0 "--sync--" GameLog { code: "0039", line: "Engage!.*?" } window 100000,100000
0 "--sync--" GameLog { code: "001D", line: "You bow courteously to the striking dummy.*?" } window 0,1
3 "Almagest"
6 "Angry Dummy"
10 "Long Castbar" duration 10
15 "Final Sting"
18 "Pentacle Sac (DPS)"
25 "Super Tankbuster" GameLog { code: "0038", line: "test sync1.*?" } window 30,30
30 "Dummy Stands Still"
40 "Death"

50 "--sync--" GameLog { code: "0038", line: "test sync2.*?" } window 100,1 forcejump "loop"

# Loop test!
100 label "loop"
102 "Two"
103 label "three"
103 "Three"
104 "Four"
106 "Six"
110 "Ten" #duration 100
115 "Fifteen"
118 "Force Jump Three" GameLog { code: "0038", line: "test sync3.*?" } window 10,10 forcejump "three"
120 "Invisible" GameLog { code: "0038", line: "test sync4.*?" } forcejump 1000
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