Skip to content

Latest commit

 

History

History
31 lines (25 loc) · 3.49 KB

README.md

File metadata and controls

31 lines (25 loc) · 3.49 KB

A collection of custom nodes for Unreal Engine's MetaSounds, soon to be released as the Branches plugin.

Screenshot of a selection of custom nodes in Metasound

Nodes

Node Category Description
Bool To Audio Conversions Convert a boolean value to an audio signal, with optional rise and fall times.
Clock Divider Triggers Divide a trigger into eight density levels.
Dust (Audio) Generators A randomly timed impulse generator (unipolar or alternating polarity per impulse) with density control and audio-rate modulation.
Dust (Trigger) Generators A randomly timed impulse generator (unipolar or alternating polarity per impulse) with density control and audio-rate modulation.
Edge Envelopes Detects upward and downward changes in an input audio signal, with optional debounce.
EDO Tuning Generate frequencies for tuning systems using equally divided octaves (float) with a MIDI note input. Set a reference frequency and reference MIDI note (defaults to A440).
Impulse Generators Trigger a one-sample impulse (unipolar or alternating polarity per impulse).
Phase Disperser Filters A chain of allpass filters to soften transients and add that classic laser/slinky-style effect.
Shift Register Modulation An eight-stage shift register for floats.
Slew (Audio) Filters A slew limiter to smooth out the rise and fall times of an audio signal.
Slew (Float) Filters A slew limiter to smooth out the rise and fall times of a float value.
Stereo Balance Spatialization Adjust the balance of a stereo signal.
Stereo Crossfade Envelopes Crossfade between two stereo signals.
Stereo Gain Mix Adjust gain for a stereo signal.
Stereo Inverter Spatialization Invert and/or swap stereo channels.
Stereo Width Spatialization Stereo width adjustment (0-200%), using mid-side processing.
Tuning Tuning Quantize a float value to a custom 12-note tuning, with adjustment in cents per-note.
Zero Crossing Envelopes Generates a trigger when the input signal crosses zero.

Charles Matthews 2024