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Releases: mauriciopoppe/quickhull3d

v3.1.1

27 Jul 17:12
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What's Changed

  • Fix issue where all points would be considered to be part of plane if the origin is not in the polygon by @mauriciopoppe in #40

Full Changelog: v3.1.0...v3.1.1

v3.1.0

19 Jun 19:27
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Full Changelog: v3.0.0...v3.1.0

v3.0.0

15 Jun 03:23
03a7e3e
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What's Changed

Breaking Changes

The library is marked with "type": "module", the output is an esmodule instead of a common js module.

New webpage

I moved away from codesandbox.io, the demo webpage is now hosted in github pages at http://mauriciopoppe.github.io/quickhull3d/

Support for

Because the output is an esmodule, we can use tools like https://www.jsdelivr.com/esm to do runtime bundling! A minimal example using <script type="module">

import qh from 'https://cdn.jsdelivr.net/npm/[email protected]/+esm'

const points = [
  [0, 1, 0],
  [1, -1, 1],
  [-1, -1, 1],
  [0, -1, -1]
]

const faces = qh(points)
console.log(faces)

Full Changelog: v2.1.0...v3.0.0

v2.1.0

28 Aug 21:55
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Full Changelog: v2.0.5...v2.1.0

v2.1.0-0

28 Aug 21:50
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v2.1.0-0 Pre-release
Pre-release
2.1.0-0

v2.0.5

02 Oct 07:37
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  • Add a typescript definition
  • Add a test file for index.d.ts 95c3e48

v2.0.5-alpha.0...v2.0.5