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General Availability #3 (1.3.0)

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@mbucchia mbucchia released this 17 Mar 18:31
· 9 commits to release/1.3 since this release

Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

Download link: OpenXR-Toolkit-1.3.0.msi

Known issues

Changes in General Availability 3

  • Add chromatic aberration correction for Varjo Aero (reduces red color depth inconsistency, precludes usage of post-processing like sunglasses)
    Contributed by Bernhard Berger, thanks!
  • Add foveated rendering support for Quest Pro
    Warning: there are bugs in the Oculus software that prevent using the eye tracker on PC for some users.
    If you are experiencing issues, check your OpenXR Toolkit log file for the following error message:

    xrCreateEyeTrackerFB() failed with XR_ERROR_RUNTIME_FAILURE! This is an Oculus platform software bug, please file a report to Meta!

  • Remove resolution override cap on Pico (was limited by SteamVR)
  • Make resolution override use the height instead of width as reference (allows to change FOV on Pimax)
  • Rename "Shaking reduction" to "Over-prediction reduction" and reverted behavior to version 1.1
  • Some bug fixes related to foveated rendering with Direct3D 12
  • Some bug fixes related to Turbo Mode
  • Add a command line option to alter the over-prediction reduction value
  • Fix an issue with foveated rendering that caused blocky clouds in iRacing
  • Fix an issue when using OpenComposite with Vive Cosmos
  • Fix an issue when running non-Direct3D applications (OpenXR Toolkit will not be enabled)
  • Add an automatic check for updates in the Companion app