Releases: mcansh/vite-plugin-svg-sprite
Releases · mcansh/vite-plugin-svg-sprite
@mcansh/[email protected]
Patch Changes
- Updated dependencies [c8408c2]
- @mcansh/[email protected]
@mcansh/[email protected]
Minor Changes
- c8408c2: rename package to
@mcansh/vite-plugin-svg-sprite
rename plugin tosvgSprite
allow passing additional options to forward to svgstore
@mcansh/[email protected]
Patch Changes
-
f863ed9: remove import assertion as it breaks other tooling
instead just hardcode the plugin name
@mcansh/[email protected]
Patch Changes
- b67fd78: fix virtual module name
@mcansh/[email protected]
@mcansh/[email protected]
Patch Changes
- 41f7c0c: re-add virtual module support
@mcansh/[email protected]
Minor Changes
-
9507fa9: use vite's emitFile to emit consistent file to all builds
do some post build file transforms to replace the dev sprite name with the actual hashed sprite filename
sort icons before adding to sprite for consistent hashes
@mcansh/[email protected]
Minor Changes
- 9f2e3a5: copy common svg attributes to underlying symbol
- b4955f5: add svgo to minify sprite, re-add hashing to sprite.svg file name, adds a virtual moduel
virtual:vite-svg-sprite-plugin
that returns the sprite url for preloading, etc, adds client.d.ts file for virtual module
Patch Changes
- 4bf401b: check if output file has hash before attempting to replace
@mcansh/[email protected]
Minor Changes
- f1736bd: feat: remove sprite-[hash], hash symbol name using hasha
@mcansh/[email protected]
Full Changelog: 0.1.0...0.1.1