#Distributed Interactive Simulation: The Missing Handbook
- Intro
- DIS Background
- DIS History
- DOD Modeling and Simulation Standards
- DIS
- HLA
- TENA
- What is standardized?
- Philosophy: partial implementations of DIS abound
- Live, Virutal, Constructive
- Example DIS applications
- Situational awareness: maps
- Simulation interoperability
- Virtual Worlds
- Analysis: Recording and Playback
- Virtual World Issues
- Coordinate Systems
- Identifiers
- Networks
- Timestamps
- Latency
- Semantics (Entity Type, etc)
- Entity Discovery
- Scalability
- Dead Reckoning
- Gateways
- Example DIS applications
- DIS Implementations
- PDUs: Exchanging State Information
- UDP Socket Programming
- Sending State Updates with Entity State PDUs
- Combat: Fire and Detonation PDUs
- Intercom: Voice Communications
- Electronic Warfare
- Technology
- Web
- Websockets
- WebRTC
- Web