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This repository has been archived by the owner on Jul 18, 2023. It is now read-only.

Releases: mdbell/Noexes

Fix Title ID

19 Jun 15:53
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Fix Title ID Pre-release
Pre-release

Just a rebuild of current source with new title ID, no feature changes made. See issue #37 for more details.

Hotfix for 1.1.2

15 Oct 00:00
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Hotfix for 1.1.2 Pre-release
Pre-release

Fixed a huge issue with pointer expression evaluation, it shouldn't die randomly anymore!

Updated build

13 Oct 23:47
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Updated build Pre-release
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I've had a few users ask me to provide a newer build, so here it is! I've included a full release zip, as well has just the client (for people who already have the kip file on their switch, as it hasn't been updated since last release)

Notable changes:

  • Byte pattern searching in the memory viewer (documentation to be provided soon!)
  • Wachlist (de)serialization, a.k.a the ability to save/load watchlists
  • Can use pointers instead of direct addresses within the watchlist
  • Memory dumps are now a custom binary format, we no longer need to use xml files
  • Client contains some untested (and unused) code for USB based communication, will be implemented soon-ish
  • Some minor UI tweaks ("Pause Game" -> "Pause", "Resume Game" -> "Resume", etc)

I currently do not have all the features as flushed out as I'd like (namely error handling), so if you encounter any problems please open an issue here on github!

A quick fix for the auto pausing issue

10 Aug 15:20
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Pre-release

Just a quick hacked together client sided fix for the game's auto-pausing. I'll look into doing a more proper fix later.

Bugfixes

06 Aug 17:57
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Fixed the handle leak that prevented the console from shutting down correctly, and fixed the issue with the console fataling when network state changed.

First release

26 Jul 04:21
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If you've used TCPGecko you'll probably be able to use this tool pretty well, I'll get around to writing a guide when I get a chance for everyone else!