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fix: add missing runtime library for x86 debug build
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nekiro authored Jan 9, 2025
1 parent 10d1216 commit 9343fdc
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Showing 3 changed files with 2 additions and 4 deletions.
1 change: 1 addition & 0 deletions vc17/otclient.vcxproj
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Expand Up @@ -174,6 +174,7 @@
<DisableSpecificWarnings>4244;4251;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<CombineFilesOnlyFromTheSameFolder>true</CombineFilesOnlyFromTheSameFolder>
<WarningLevel>Level4</WarningLevel>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
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3 changes: 0 additions & 3 deletions vc17/otclient.vcxproj.filters
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Expand Up @@ -1055,9 +1055,6 @@
<ClInclude Include="..\src\framework\graphics\shader\shadersources.h">
<Filter>Header Files\framework\graphics\shader</Filter>
</ClInclude>
<ClInclude Include="..\src\protobuf\appearances.pb.h">
<Filter>Header Files\protobuf</Filter>
</ClInclude>
<ClInclude Include="..\src\client\attachableobject.h">
<Filter>Header Files\client</Filter>
</ClInclude>
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2 changes: 1 addition & 1 deletion vc17/settings.props
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Expand Up @@ -51,7 +51,7 @@
gdi32.lib;
glew32d.lib;
kernel32.lib;
ole32.lib;
ole32.lib;
lua51.lib;
ogg.lib;
lzma.lib;
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