Releases
0.9.5
obiot
released this
29 May 07:41
Audio : added mp4/aac pre-loading support
Audio : added codec selection based on audio support level
Core : fixed requestAnimationFrame
Core : added an official plugin API
Core : fixed a object removing and sorting lock issue
Core : added a 'floating' property for renderables
Core : added Object Pooling support
Core : fixed the me.game.getEntityByName
function when using camelcase names
Debug : added a simple debug panel plugin
Font : fixed font name starting with a decimal value
Font : added changes to allow specifying a flat number of px,em, etc for font sizes.
Font : added support for comma separated font names like in CSS
Event : added Daniel Lamb minPubSub library for event publishing
Event : fixed touch event support detection on cocoonJS
Event : added click
, dblclick
, tap
events
Event : fixed mouse event conflict and mousewheel event
Geometry : added a function to return the angle between two vectors
Input : me.GUI_Object's onClicked() function has been renamed to onClick()
Loader : use asynchronous mode when loading XML files
Entity : added spacing and margin capacities for sprite (same as Tile Map Sprite)
Entity : fixed flickering when using requestAnimationFrame
Entity : added opacity setting
Entity : fixed visible property automatic setting
Entity : moved collision check outside of the Entity Object
Entity : cleaned and renamed the collision utility function
Entity : added the possibility to check for multiple collision
Entity : added a collideType
function to check for collision with a specific type
Entity : moved collisionBox from SpriteObject to Entity Object
Entity : added a distanceToPoint, angleTo and angleToPoint function
Tween : fixed tween when pausing game
Tween : various fixes and optimization from the official repository
TMX : fixed a bug that was preventing a non visible layer to be set visible later
TMX : fixed the clearTile function on non visible layers (e.g. collision map)
TMX : added official support for Opacity in TiledLayer, TMXLayer, colorLayer and ImageLayer
TMX : added support for TSX files
TMX : added a repeat
property to Image Layer instances, similar to CSS background-position
TMX : parallax layer is now based on the new "official" Image Layer support (from Tiled 0.9.0)
TMX : fixed the getObjectGroupByName()
function
TMX : added support for custom tile type
Tutorial : fixed camel case issue in resource names
Tutorial : update the parallax part to reflect last changes in melonJS (Image Layer)
Video : added support for display scaling
Video : added a setImageSmoothing function
Example : added "whack-a-mole" as an official example
Example : added a new "platfomer" example (using legal assets) and removed alex kidd based examples
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