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All: Update CHANGES for 0.3.2
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endrift committed Dec 17, 2015
1 parent 6be7325 commit 30220a3
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36 changes: 18 additions & 18 deletions CHANGES
Original file line number Diff line number Diff line change
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0.3.2: (Future)
0.3.2: (2015-12-16)
Bugfixes:
- Qt: Use safer isLoaded check in GameController
- GBA: Fix idle skip state being retained between games
- Qt: Fix a race condition in PainterGL that could lead to a crash
- Qt: Fix clear button/analog buttons in gamepad mapper on some platforms
- GBA Video: Fix _mix for 15-bit color
- Qt: Fix font size in memory viewer
- Qt: Fix a crash in the memory viewer
- ARM7: Fix STRT/STRBT
- ARM7: Implement undefined STRH/LDRH/LDRSH/LDRSB versions
- ARM7: Fix bank switching with LDR[B]T/STR[B]T
- Libretro: Fix problems with rumble not turning off
- GBA: Fix idle skip state being retained between games
- GBA: Initialize uninitialized pristineRom and pristineRomSize members
- GBA BIOS: Fix CpuSet on 0x01XXXXXX addresses
- GBA BIOS: Fix Sqrt sign
- GBA BIOS: Fix misaligned RLUnCompReadNormalWrite*
- GBA Hardware: Fix Game Boy Player rumble in Pokemon Pinball
- GBA Memory: Fix DMA behavior for SRAM accesses
- GBA Memory: Fix Store8 to OBJ VRAM
- GBA Memory: Fix alignment of LDM/STM on SRAM
- GBA: Initialize uninitialized pristineRom and pristineRomSize members
- GBA Memory: Fix unaligned out-of-bounds ROM loads
- Qt: Add additional checks in CheatModel to prevent crashes
- GBA Hardware: Fix Game Boy Player rumble in Pokemon Pinball
- GBA Memory: Fix timing of DMAs
- GBA Video: Fix _mix for 15-bit color
- GBA Video: Fix OAM and palette initialization
- OpenGL: Fix fast-forward on some OpenGL drivers where it may block early
- GBA BIOS: Fix Sqrt sign
- GBA BIOS: Fix misaligned RLUnCompReadNormalWrite*
- Qt: Use safer isLoaded check in GameController
- Qt: Fix a race condition in PainterGL that could lead to a crash
- Qt: Fix clear button/analog buttons in gamepad mapper on some platforms
- Qt: Fix font size in memory viewer
- Qt: Fix a crash in the memory viewer
- Qt: Add additional checks in CheatModel to prevent crashes
- Qt: Fix race condition with setting sample rate
- GBA Memory: Fix timing of DMAs
- ARM7: Fix STRT/STRBT
- ARM7: Implement undefined STRH/LDRH/LDRSH/LDRSB versions
- ARM7: Fix bank switching with LDR[B]T/STR[B]T
- Qt: Fix crash when closing multiplayer windows
- GBA Video: Fix OAM and palette initialization
- Qt: Fix resetting while paused
Misc:
- GBA Audio: Implement missing flags on SOUNDCNT_X register
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