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All: Update CHANGES for 0.4.1
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endrift committed Jul 12, 2016
1 parent 4cf9f44 commit 64b6805
Showing 1 changed file with 27 additions and 27 deletions.
54 changes: 27 additions & 27 deletions CHANGES
Original file line number Diff line number Diff line change
@@ -1,47 +1,47 @@
0.4.1: (Future)
0.4.1: (2016-07-11)
Bugfixes:
- VFS: Fix reading 7z archives without rewinding first
- Qt: Fix sending gameStopped twice
- Qt: Fix hang if audio sync is enabled and audio fails to initialize
- All: Fix several file handle leaks
- All: Fix instruction tables getting zeroed when linking sometimes
- ARM7: Fix flags on SBC/RSC
- ARM7: Fix setting spsr privilege bits when spsr is empty
- GBA Audio: Reset audio FIFO DMA if an invalid destination is set
- GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value
- GBA BIOS: Fix ArcTan2 accuracy and boundary conditions
- GBA Memory: Fix executing code from OBJ region of VRAM
- GBA Serialize: Fix memory corruption bug in GBAExtdataSerialize
- GBA Serialize: Fix loading savegames from savestates
- OpenGL: Correct boolean vector strcmp strings for uniforms
- Wii: Fix tilting direction
- Qt: Fix sending gameStopped twice
- Qt: Fix hang if audio sync is enabled and audio fails to initialize
- Qt: Fix initial state of key mapping
- Qt: Initialize m_useBios
- SDL: Fix joystick initialization on BSD
- SDL: Fix potential joystick crash in games with rumble
- Qt: Fix initial state of key mapping
- SDL: Fix SDL 1.2 build
- SDL: Fix sporadic crash when deinitializing audio
- Shaders: Fix AGS-001 shader with some bad drivers
- Qt: Initialize m_useBios
- GBA Serialize: Fix memory corruption bug in GBAExtdataSerialize
- GBA Serialize: Fix loading savegames from savestates
- All: Fix several file handle leaks
- Util: Use closesocket on Windows
- GBA Memory: Fix executing code from OBJ region of VRAM
- Util: Fix socket bind addresses
- All: Fix instruction tables getting zeroed when linking sometimes
- SDL: Fix SDL 1.2 build
- ARM7: Fix flags on SBC/RSC
- Util: Fix realloc semantics in utf16to8
- ARM7: Fix setting spsr privilege bits when spsr is empty
- GBA BIOS: Fix ArcTan2 accuracy and boundary conditions
- SDL: Fix sporadic crash when deinitializing audio
- GBA Audio: Reset audio FIFO DMA if an invalid destination is set
- VFS: Fix reading 7z archives without rewinding first
- VFS: VFileFromFD should not open directories
- Wii: Fix tilting direction
- Util: Fix realloc semantics in utf16to8
Misc:
- All: Allow use of external minizip library
- Debugger: CLI debugger now exits when end-of-stream is reached
- FFmpeg: Update dependencies on Ubuntu
- GBA: Slightly optimize GBAProcessEvents
- GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku
- GBA Video: Null renderer should return proper register values
- Libretro: Disable logging game errors, BIOS calls and stubs in release builds
- Qt: Add preset for DualShock 4
- SDL: Remove default gamepad mappings
- Qt: Update 360 input profile on OS X to reflect newer drivers
- Qt: Remove use of NaN
- FFmpeg: Update dependencies on Ubuntu
- All: Allow use of external minizip library
- GBA Video: Null renderer should return proper register values
- Libretro: Disable logging game errors, BIOS calls and stubs in release builds
- Qt: Canonicalize file paths when loading games
- Qt: Add refresh button to controller editing
- Debugger: CLI debugger now exits when end-of-stream is reached
- VFS: VFile.sync now updates modified time
- GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku
- SDL: Remove default gamepad mappings
- Util: Fix intermittent build failure on OS X
- VFS: VFile.sync now updates modified time

0.4.0: (2016-02-02)
Features:
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