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September 30, 2020

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@walbourn walbourn released this 30 Sep 21:02
  • Added TGA_FLAGS flags to TGA reader/writer to control RGB vs. BGR, handling for all zero alpha channels, and TGA 2.0 colorspace metadata
    • TGA reader will now return a DXGI_FORMAT_*_SRGB format if TGA 2.0 colorspace metadata contains 2.2 or 2.4 gamma
    • Added forwarders for existing non-flags TGA functions, so there are no breaking changes
  • R16_SNORM and R8_SNORM pixel write code updated to round instead of truncate to better match DirectXMath behavior
  • Fixed bug in standalone WICTextureLoader for DX11/DX12 that resulted in WINCODEC_ERR_INSUFFICIENTBUFFER for some resize requests
  • Added Ex variants for DDSTextureLoader/WICTextureLoader for DX9 to support loading resources for non-DEFAULT pools
  • Minor code and project cleanup

This version is also available on NuGet as version 2020.9.30