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Fp8 support for MatMul on cuda #22698
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// Option values: | ||
// - "0": Gemm fp8 mode is not enabled. [DEFAULT] | ||
// - "1": Gemm fp8 mode is enabled. | ||
static const char* const kOrtSessionOptionsGemmCudaFloat8E4M3FN = "enable_gemm_cuda_float8E4M3FN"; |
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// TODO add a unit test that has more than 256 elements, so that multiple blocks are used | ||
// test.AddInput<MLFloat16>("A", {2, 4}, FloatsToMLFloat16s({1.0f, 2.0f, 3.0f, 4.0f, -1.0f, -2.0f, -3.0f, -4.0f})); | ||
// test.AddInput<MLFloat16>("B", {4, 3}, FloatsToMLFloat16s({1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f})); | ||
// test.AddOutput<MLFloat16>("Y", {2, 3}, FloatsToMLFloat16s({10.0f, 10.0f, 10.0f, -10.0f, -10.0f, -10.0f})); |
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// test.AddInput<MLFloat16>("B", {4, 3}, FloatsToMLFloat16s({10.f, 11.f, 12.f, 13.f, 14.f, 15.f, 16.f, 17.f, 18.f, 19.f, 20.f, 21.f})); | ||
// test.AddInput<MLFloat16>("B", {4, 3}, FloatsToMLFloat16s({17.f, 19.f, 21.f, 13.f, 14.f, 15.f, 16.f, 17.f, 18.f, 19.f, 20.f, 21.f})); | ||
// test.AddOutput<MLFloat16>("Y", {2, 3}, FloatsToMLFloat16s({160.0f, 170.0f, 180.0f, -160.0f, -170.0f, -180.0f})); |
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// test.AddInput<MLFloat16>("B", {4, 3}, FloatsToMLFloat16s({1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f})); | ||
// test.AddOutput<MLFloat16>("Y", {2, 3}, FloatsToMLFloat16s({10.0f, 10.0f, 10.0f, -10.0f, -10.0f, -10.0f})); | ||
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test.AddInput<MLFloat16>("A", {2, 2}, FloatsToMLFloat16s({1.0f, 1.0f, 1.0f, 1.0f})); |
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For FP8 GEMM, pointers and matrix dimension (strides?) must support 16-byte alignment.
Could you test input like {2, 16} instead of {2, 2}.
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Tried that as well, but see similar differences between actual and expected results
The difference between f_expected[i] and f_actual[i] is 11.55078125, which exceeds tolerance, where
f_expected[i] evaluates to 16,
f_actual[i] evaluates to 4.44921875, and
tolerance evaluates to 0.018500000238418579.
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I saw that you changed A to {2, 16}, but B and output are still not 16-byte alignment.
How about testing M=16, K=32, N=16?
Detail requirements: https://docs.nvidia.com/cuda/cublas/index.html#tensor-core-usage
((op_A == CUBLAS_OP_N ? m : k) * AtypeSize) % 16 == 0
((op_B == CUBLAS_OP_N ? k : n) * BtypeSize) % 16 == 0
(m * CtypeSize) % 16 == 0
(lda * AtypeSize) % 16 == 0
(ldb * BtypeSize) % 16 == 0
(ldc * CtypeSize) % 16 == 0
intptr_t(A) % 16 == 0
intptr_t(B) % 16 == 0
intptr_t(C) % 16 == 0
We need add some checks before enabling fp8. If requirements are not satisfied, we shall not use fp8.
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I am seeing a similar behavior for M=16, K=32, N=16 as well.
The difference between f_expected[i] and f_actual[i] is 7.1015625, which exceeds tolerance, where
f_expected[i] evaluates to 16,
f_actual[i] evaluates to 8.8984375, and
tolerance evaluates to 0.018500000238418579.
We need add some checks before enabling fp8. If requirements are not satisfied, we shall not use fp8.
sure, we can add this
float* quant_float = (float*)malloc(256 * sizeof(float)); | ||
for (int i = 0; i < 256; i ++) { | ||
quant_float[i] = i; | ||
} | ||
float std_quant = ComputeStandardDeviation(quant_float, 256); | ||
free(quant_float); |
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quant_float is const vector, which means std_quant can be a constant. Why do we need compute it online?
// Option values: | ||
// - "0": Gemm fp8 mode is not enabled. [DEFAULT] | ||
// - "1": Gemm fp8 mode is enabled. | ||
static const char* const kOrtSessionOptionsGemmCudaFloat8E4M3FN = "enable_gemm_cuda_float8E4M3FN"; |
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Since this is CUDA EP specific, should this be a generic session option or a CUDA EP provider option ?
// test.AddInput<MLFloat16>("A", {2, 2}, FloatsToMLFloat16s({1.0f, 1.0f, 1.0f, 1.0f})); | ||
// test.AddInput<MLFloat16>("B", {2, 2}, FloatsToMLFloat16s({1.0f, 1.0f, 1.0f, 1.0f})); | ||
// test.AddOutput<MLFloat16>("Y", {2, 2}, FloatsToMLFloat16s({2.0f, 2.0f, 2.0f, 2.0f})); |
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