Reinitialize mixer after StopTransport #104
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Current implementation doesn't allow to change render/capture device after the transport has been initialized.
This PR aims to fix the issue.
I've been looking around for additional stuff to be disposed/released, but I couldn't find any.
A possible improvement to this code would be to move this code to
SetDevice
method, and onlyif (!Transporting())
.This way, Stopping and Starting the transport without changing device won't cause a useless reinitialization.
Since in my code base we only stop/start the transports when switching devices, I consider this fine or me.