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Add Depth Test to GL State Backup - GL3 Renderer #629

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merged 1 commit into from
Jul 5, 2024

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ben-metzger-z
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Add enable_depth_test field to GLStateBackup - saved and restored in BeginFrame() and EndFrame()

Resolves #626

Add enable_depth_test field to GLStateBackup - saved and restored in BeginFrame() and EndFrame()
@mikke89 mikke89 added the backends Platforms and renderers label Jul 5, 2024
@mikke89 mikke89 merged commit 09ddcf8 into mikke89:master Jul 5, 2024
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mikke89 commented Jul 5, 2024

Perfect! Thanks a lot for contributing :)

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Successfully merging this pull request may close these issues.

Using glEnable(GL_DEPTH_TEST) when using GL3 renderer and SDL platform results in blank screen.
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