Hello! I am a Zepeto Evangelist. We prepared a moving block sample that naturally stands on the block where the character moves.
[Scenes]
- SinglePlay
- Multiplay
[Scripts]
- FallCheckTrigger: FallDecision and CharacterResponse Script
- MovingBlock : MovingBlock script
- OrbitingBlock: Rotating block script
- PlayerCreator: UserId-based character creation script
- Scripts in the MultiPlay folder
- Synchronize block movement and character position synchronization scripts during multiplay
- Implement to synchronize based on Timestamp