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Description
This PR adds ColorRamp, similar in Blender to Mitsuba. The current implementation only supports RGB or Monochrome color representation, as Blender did. All the interpolation methods used in Blender are implemented and tested.
Testing
Many local tests use Blender as GT for comparison (since there is no Blender on the server).
Checklist
cuda_*
andllvm_*
variants. If you can't test this, please leave below