v2.0.0
- Feature: Switch separate/combine materials by script symbol "UIEFFECT_SEPARATE".
- Combined mode (default)
- Separated mode
- Use script define symbol
UIEFFECT_SEPARATE
. - The effect materials are main-asset, and will be displayed in project view & object picker window.
- In Editor, the effect materials are generated as asset, on demand.
- Unused shader variants and materials will be excluded from build and AssetBundle.
- We recommend this mode only if you include prefabs / scenes containing UIEffect in AssetBundle.
- Use script define symbol
- Changed: Default is "Combined mode".
- Changed: Change namespace to
Coffee.UIExtensions
. - Changed: Unity 5.3.x & 5.4.x are no longer supported.
NOTE: Unity 5.3.x & 5.4.x are no longer supported.
Please use UIEffect ver.1.x for Unity 5.3.x & 5.4.x.