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[WIP] candy:core.presence.error triggerHandler #7

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@malakada malakada commented Jan 7, 2015

This claims to throw an error when disconnecting from a room that doesn't exist, but when I followed the path during disconnect, none of the functions threw an error when I passed in a non-existent roomJid. Does it make sense to automatically disconnect from a room when the error could be something as simple as "This nickname has already been taken."?

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