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Moritz Tim W. edited this page Nov 24, 2023
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- Godot 4.1 or higher
Godot 4.0 might work, but is not tested.
Get a form up and running in 10 steps.
- Install the plugin
from the Asset Library tab in Godot or from the Asset Library Page orby following the Installation instructions.
- Add a
Form
to your scene. - Add a
Container
of your choice as a child of theForm
to hold the form elements. - For each form element, add a
FormLabel
and any inputControl
. - Finally, add a
Submit
button.
- In the inspector of your
Form
, set theSubmit Button
property to yourSubmit
button. - In the inspector of each element, point the
input_path
property to the correspondingControl
node.
Of course, you can also implement your own protocol by extending the
Protocol
class or any of its descendants.
- In the inspector of each
FormLabel
, set theinput_required
property if needed. - In the inspector of each input
Control
, set and configure theValidator
property with rules.