-
Notifications
You must be signed in to change notification settings - Fork 882
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
as() with parameter #1064
base: cpp_master
Are you sure you want to change the base?
as() with parameter #1064
Conversation
Sorry for the late reply. I'd like to know more about the usecase. I'm thinking that pherhaps your usecase could solve user side addtional code. |
let's say at some point i have the following structure
then, later after some changes
i don't know at runtime which version i will read. so ...
|
Old A and new A cannot exist in the same program even if compiler doesn't report error. It is ODR violation. |
No, old A does not exist, it is a previous structure which was stored in a msgpack buffer. Only the new one exist really. But i try to import the old one. |
Ok. Try this: #include <iostream>
#include <msgpack.hpp>
struct old_a {
int version = 1;
struct nest1 {
struct nest2 {
int oldx;
int oldy;
};
nest2 n2;
};
nest1 n1;
};
inline std::ostream& operator<<(std::ostream& o, old_a const& v) {
std::cout << "version:" << v.version << " ";
std::cout << "oldx:" << v.n1.n2.oldx << " ";
std::cout << "oldy:" << v.n1.n2.oldy;
return o;
}
struct new_a {
int version = 2;
struct nest1 {
struct nest2 {
int z;
};
nest2 n2;
};
nest1 n1;
};
inline std::ostream& operator<<(std::ostream& o, new_a const& v) {
std::cout << "version:" << v.version << " ";
std::cout << "z:" << v.n1.n2.z;
return o;
}
namespace msgpack {
MSGPACK_API_VERSION_NAMESPACE(MSGPACK_DEFAULT_API_NS) {
namespace adaptor {
template<>
struct pack<old_a> {
template <typename Stream>
packer<Stream>& operator()(msgpack::packer<Stream>& o, old_a const& v) const {
// packing member variables as an array.
o.pack_array(2); // for old_a
o.pack(v.version);
o.pack_array(1); // for nest1
o.pack_array(2); // for nest2
o.pack(v.n1.n2.oldx);
o.pack(v.n1.n2.oldy);
return o;
}
};
template<>
struct convert<old_a> {
msgpack::object const& operator()(msgpack::object const& o, old_a& v) const {
if (o.type != msgpack::type::ARRAY) throw msgpack::type_error();
if (o.via.array.size != 2) throw msgpack::type_error();
v.version = o.via.array.ptr[0].as<int>();
switch (v.version) {
case 1: {
auto on1 = o.via.array.ptr[1];
if (on1.type != msgpack::type::ARRAY) throw msgpack::type_error();
if (on1.via.array.size != 1) throw msgpack::type_error();
auto on2 = on1.via.array.ptr[0];
if (on2.type != msgpack::type::ARRAY) throw msgpack::type_error();
if (on2.via.array.size != 2) throw msgpack::type_error();
v.n1.n2.oldx = on2.via.array.ptr[0].as<int>();
v.n1.n2.oldy = on2.via.array.ptr[1].as<int>();
} break;
default:
throw msgpack::type_error();
}
return o;
}
};
template<>
struct pack<new_a> {
template <typename Stream>
packer<Stream>& operator()(msgpack::packer<Stream>& o, new_a const& v) const {
// packing member variables as an array.
o.pack_array(2); // for old_a
o.pack(v.version);
o.pack_array(1); // for nest1
o.pack_array(1); // for nest2
o.pack(v.n1.n2.z);
return o;
}
};
template<>
struct convert<new_a> {
msgpack::object const& operator()(msgpack::object const& o, new_a& v) const {
if (o.type != msgpack::type::ARRAY) throw msgpack::type_error();
if (o.via.array.size != 2) throw msgpack::type_error();
auto version = o.via.array.ptr[0].as<int>();
switch (version) {
case 1: {
auto on1 = o.via.array.ptr[1];
if (on1.type != msgpack::type::ARRAY) throw msgpack::type_error();
if (on1.via.array.size != 1) throw msgpack::type_error();
auto on2 = on1.via.array.ptr[0];
if (on2.type != msgpack::type::ARRAY) throw msgpack::type_error();
if (on2.via.array.size != 2) throw msgpack::type_error();
// f(oldx, oldy) = oldx * oldy
v.n1.n2.z = on2.via.array.ptr[0].as<int>() * on2.via.array.ptr[1].as<int>();
} break;
case 2: {
auto on1 = o.via.array.ptr[1];
if (on1.type != msgpack::type::ARRAY) throw msgpack::type_error();
if (on1.via.array.size != 1) throw msgpack::type_error();
auto on2 = on1.via.array.ptr[0];
if (on2.type != msgpack::type::ARRAY) throw msgpack::type_error();
if (on2.via.array.size != 1) throw msgpack::type_error();
v.n1.n2.z = on2.via.array.ptr[0].as<int>();
} break;
default:
throw msgpack::type_error();
}
return o;
}
};
} // namespace adaptor
} // MSGPACK_API_VERSION_NAMESPACE(MSGPACK_DEFAULT_API_NS)
} // namespace msgpack
int main() {
old_a oa_org;
oa_org.n1.n2.oldx = 3;
oa_org.n1.n2.oldy = 4;
std::cout << oa_org << std::endl;
msgpack::sbuffer sb;
msgpack::pack(sb, oa_org);
auto oh = msgpack::unpack(sb.data(), sb.size());
std::cout << *oh << std::endl;
old_a oa = oh->as<old_a>();
std::cout << oa << std::endl;
new_a na = oh->as<new_a>();
std::cout << na << std::endl;
msgpack::sbuffer sb2;
msgpack::pack(sb2, na);
auto oh2 = msgpack::unpack(sb2.data(), sb2.size());
std::cout << *oh2 << std::endl;
new_a na2 = oh2->as<new_a>();
std::cout << na2 << std::endl;
} You can use non intrusive adaptor that support nest type. It can achieve your goal. If you want to avoid code repeatation, then you can introduce common class as the member of both old_a (and/or nested class) and new_a. |
That's not a solution to me as it breaks all the per type reusability. If my version dependent structure is nested ten layers deep inside the structure hierarchy, then i have to manage the decoding inside one large function. |
Unfortunately, 10 layers nested class is very unusual usecase for me. For that usecase, I don't accapt library modification. You can write partial covert function that takes version parameter. |
I considered again. I think that your 10 layers nested case is still unusual for me, but is there other general usecase ? struct {
int my_data_format; // actually enum.
std::map<std::string, std::vector<my_data>> data;
}; In this case, the same issue could happen. I noticed some points improve your PR.
|
I noticed that bigger impact modification is requried: The adaptors take user type as template parameters (typically For example, msgpack-c/include/msgpack/v1/adaptor/vector.hpp Lines 30 to 40 in 1edfba0
should modify as follows: template <typename T, typename Alloc>
struct as<std::vector<T, Alloc>, typename std::enable_if<msgpack::has_as<T>::value>::type> {
template <typename Hint> // ** added **
std::vector<T, Alloc> operator()(const msgpack::object& o, Hint const& hint) const { // ** added **
if (o.type != msgpack::type::ARRAY) { throw msgpack::type_error(); }
std::vector<T, Alloc> v;
v.reserve(o.via.array.size);
if (o.via.array.size > 0) {
msgpack::object* p = o.via.array.ptr;
msgpack::object* const pend = o.via.array.ptr + o.via.array.size;
do {
v.push_back(p->as<T>(hint)); // ** added ** |
Hi,
I would like to be able to cast my msgpack::object to a custom type with some parameter.
I have a set of nested structures. At the beginning of the msgpack, i retrieve a version number. I want to be able to pass this version number recursively to ::as(...) such that they know how to react dynamically to my old structures.
It's a draft