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Improve glass shatter effect #162

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@aufau aufau commented May 5, 2023

This is a solution to issue #130
Code tries to heuristically recombine surfaces that were a single surface but split during map compilation, to maximize shattered surface and avoid bugs where 4th coordinate was missing or (0,0,0)

Test on duel_training or ffa_bespin glass windows.

aufau added 2 commits May 4, 2023 00:19
Fixes bugs where glass shards would not match the glass entity frame
or extend past it while preserving original idea for the algorithm
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