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Malhavok edited this page Dec 7, 2013 · 1 revision

Preparations:

  • Python 2.7 installed in your system
  • Unity3d in 4.3+ version
  • Spriter in 1.0 b5/b5.925 version

Steps required to export animations from Spriter to Unity using this project:

  • make a new Unity project, make sure you marked is as 2D
  • go to Editor options, set meta files (under version control) as "visible"
  • import textures required by your spriter project into Unity (keep the same folder structure)
    • import them as sprites
    • keep default setting for pivot (centre)
  • convert scml file
    • windows:
      • use Spriter2Unity Tool, run it
      • point python installation (if not found automatically)
      • point scml file
      • point unity folder with imported assets
      • Check whether output says that everything is ok (or at least there ain't too many warnings)
      • Click convert and wait
    • osx (i love you mac, but you have to wait a bit for a nice GUI)
      • run terminal
      • go into Spriter2Unity directory
      • run "python convert.py [directory for scml file] [Unity directory with resources]"
      • Output from the script will tell you whether you did a good job pointing directories.
  • copy .prefab and .anim into Unity Assets folder (anywhere)
  • enjoy your character with all the animations