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# THESE ARE PUBLIC ENVIRONMENT VARIABLES AND SHOULD BE COMMITED | ||
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NEXT_PUBLIC_CLERK_SIGN_IN_URL="/sign-in" | ||
NEXT_PUBLIC_CLERK_SIGN_UP_URL="/sign-up" | ||
NEXT_PUBLIC_CLERK_AFTER_SIGN_IN_URL="/" | ||
NEXT_PUBLIC_CLERK_AFTER_SIGN_UP_URL="/" | ||
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NEXT_PUBLIC_CLERK_PUBLISHABLE_KEY="pk_test_ZGlzY3JldGUtcGFudGhlci0xNS5jbGVyay5hY2NvdW50cy5kZXYk" |
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CLERK_SECRET_KEY= | ||
NEXT_PUBLIC_SERVER_URL=http://0.0.0.0:3000 | ||
MONGODB_URI= | ||
DB_NAME="project_holodeck" | ||
OPENAI_API_KEY= |
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{ | ||
"extends": [ | ||
// "eslint:recommended", | ||
"next", | ||
"prettier", | ||
"plugin:jest-dom/recommended", | ||
"plugin:testing-library/react" | ||
], | ||
"rules": {} | ||
} |
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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files. | ||
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.env* | ||
# dependencies | ||
/node_modules | ||
/.pnp | ||
.pnp.js | ||
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# testing | ||
/coverage | ||
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# next.js | ||
/.next/ | ||
/out/ | ||
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# production | ||
/build | ||
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# misc | ||
.DS_Store | ||
*.pem | ||
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# debug | ||
npm-debug.log* | ||
yarn-debug.log* | ||
yarn-error.log* | ||
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# local env files | ||
.env*.local | ||
.flaskenv* | ||
!.env.project | ||
!.env.vault | ||
/.vscode | ||
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# vercel | ||
.vercel | ||
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# dependencies | ||
*/node_modules/* | ||
/.pnp | ||
.pnp.js | ||
# typescript | ||
*.tsbuildinfo | ||
next-env.d.ts | ||
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# vscode | ||
.vscode/* | ||
/.vscode |
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{ | ||
"plugins": ["prettier-plugin-tailwindcss"], | ||
"singleQuote": true, | ||
"trailingComma": "all", | ||
"arrowParens": "avoid" | ||
} |
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# project-holodeck | ||
This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app). | ||
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## Getting Started | ||
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First, run the development server: | ||
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```bash | ||
npm run dev | ||
# or | ||
yarn dev | ||
# or | ||
pnpm dev | ||
``` | ||
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Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. | ||
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You can start editing the page by modifying `app/page.tsx`. The page auto-updates as you edit the file. | ||
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This project uses [`next/font`](https://nextjs.org/docs/basic-features/font-optimization) to automatically optimize and load Inter, a custom Google Font. | ||
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## Learn More | ||
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To learn more about Next.js, take a look at the following resources: | ||
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- [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. | ||
- [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. | ||
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You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! | ||
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## Deploy on Vercel | ||
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The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. | ||
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Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details. |
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@@ -8,38 +8,29 @@ export default function About() { | |
interactive text-based games. These games are created using a | ||
combination of artificial intelligence and human creativity. | ||
</p> | ||
<p> | ||
This is my solo project for the{" "} | ||
<a href="https://codeworks.me/" target="_blank"> | ||
Codeworks | ||
</a>{" "} | ||
bootcamp for full-stack software engineering. I built it using NextJS, | ||
TypeScript, Node.js, Express, and MongoDB. | ||
</p> | ||
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<p> | ||
The name is inspired by the holodeck from Star Trek: The Next | ||
Generation. The holodeck is a virtual reality facility that allows | ||
users to interact with a simulated environment and its inhabitants. | ||
</p> | ||
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<p> | ||
I hope you enjoy it. If you have any questions, comments, or | ||
suggestions, feel free to{" "} | ||
suggestions, feel free to{' '} | ||
<a href="mailto:[email protected]">send me an email</a>. | ||
</p> | ||
<p> | ||
You can also check out{" "} | ||
You can also check out{' '} | ||
<a href="https://github.com/n4mr3g" target="_blank"> | ||
my GitHub | ||
</a>{" "} | ||
or{" "} | ||
</a>{' '} | ||
or{' '} | ||
<a | ||
href="https://www.linkedin.com/in/german-piccioni/" | ||
target="_blank" | ||
> | ||
my LinkedIn | ||
</a>{" "} | ||
</a>{' '} | ||
profiles. | ||
</p> | ||
</div> | ||
|
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import { resolveCombat } from '@/lib/game-logic/resolve-combat'; | ||
import { auth } from '@clerk/nextjs'; | ||
import { NextRequest } from 'next/server'; | ||
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export async function POST( | ||
req: NextRequest, | ||
{ params }: { params: { slug: string } }, | ||
) { | ||
const { userId }: { userId: string | null } = auth(); | ||
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if (!userId) { | ||
return new Response('Unauthorized', { status: 401 }); | ||
} | ||
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let itemOrMagicId: string | null = null; | ||
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if (req.headers.has('itemOrMagicId')) { | ||
itemOrMagicId = req.headers.get('itemOrMagicId'); | ||
} | ||
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const combatResult = await resolveCombat(userId, params.slug, itemOrMagicId); | ||
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return new Response(JSON.stringify(combatResult), { status: 200 }); | ||
} |
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// import { getEncounter } from '@/controllers/encounter.controller'; | ||
// import { auth } from '@clerk/nextjs'; | ||
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// export async function GET() { | ||
// const { userId }: { userId: string | null } = auth(); | ||
// if (!userId) { | ||
// return new Response('Unauthorized', { status: 401 }); | ||
// } | ||
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// // this will create an encounter if one doesn't exist | ||
// const encounter = await getEncounter(userId); | ||
// // const player = await getPlayer(userId); | ||
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// return encounter | ||
// ? new Response(JSON.stringify(encounter), { status: 200 }) | ||
// : new Response('Not found', { status: 404 }); | ||
// } |
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//! This was moved from pages/api/openai.ts. Needs review. | ||
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import { OpenAIStream, StreamingTextResponse } from 'ai'; | ||
import { Configuration, OpenAIApi } from 'openai-edge'; | ||
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// Create an OpenAI API client (that's edge friendly!) | ||
const config = new Configuration({ | ||
apiKey: process.env.OPENAI_API_KEY, | ||
}); | ||
const openai = new OpenAIApi(config); | ||
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// IMPORTANT! Set the runtime to edge | ||
export const runtime = 'edge'; | ||
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export default async function POST(req: Request) { | ||
// Extract the `messages` from the body of the request | ||
const { messages } = await req.json(); | ||
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// Ask OpenAI for a streaming chat completion given the prompt | ||
const response = await openai.createChatCompletion({ | ||
model: 'gpt-3.5-turbo-16k', | ||
stream: true, | ||
max_tokens: 900, | ||
temperature: 0.9, | ||
messages, | ||
}); | ||
// Convert the response into a friendly text-stream | ||
const stream = OpenAIStream(response, { | ||
onStart: async () => { | ||
// This callback is called when the stream starts | ||
// You can use this to save the prompt to your database | ||
await savePromptToDatabase(messages); | ||
}, | ||
onToken: async (token: string) => { | ||
// This callback is called for each token in the stream | ||
// You can use this to debug the stream or save the tokens to your database | ||
console.log(token); | ||
}, | ||
onCompletion: async (completion: string) => { | ||
// This callback is called when the stream completes | ||
// You can use this to save the final completion to your database | ||
await saveCompletionToDatabase(completion); | ||
}, | ||
}); | ||
// Respond with the stream | ||
return new StreamingTextResponse(stream); | ||
} |
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// `server-only` guarantees any modules that import code in file will never run | ||
// on the client. It's good practice to add `server-only` preemptively. | ||
import 'server-only'; | ||
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import { NextResponse, NextRequest } from 'next/server'; | ||
import { auth } from '@clerk/nextjs'; | ||
import { PlayerState } from '@/types/Player'; | ||
import { | ||
getPlayerIfExists, | ||
createPlayer, | ||
} from '@/controllers/player.controller'; | ||
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export async function GET() { | ||
try { | ||
const { userId }: { userId: string | null } = auth(); | ||
if (!userId) { | ||
return new Response('Unauthorized', { status: 401 }); | ||
} | ||
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const player = await getPlayerIfExists(userId); | ||
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return NextResponse.json(player); | ||
} catch (error) { | ||
return new NextResponse('Not found', { status: 404 }); | ||
} | ||
} | ||
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export async function POST(req: NextRequest) { | ||
const { userId }: { userId: string | null } = auth(); | ||
if (!userId) { | ||
return new Response('Unauthorized', { status: 401 }); | ||
} | ||
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// idk yet how to use this but I might need it later: | ||
// const token = await getToken({template: ''}) | ||
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const playerData = (await req.json()) as PlayerState; | ||
// TODO: this may not be secure; player could cheat by sending a modified player object? | ||
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const newPlayer = await createPlayer(userId, playerData); | ||
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return NextResponse.json({ newPlayer }); | ||
} |
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