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MegaMech edited this page Sep 17, 2023 · 16 revisions

Welcome to the mk64 wiki!

Whereas this functions as a technical documentation, it also serves as a textual explanation of how the game works for those not fluent with C or programming.

Beginners may wish to familiarize themselves with some basic concepts.

Please read the style guide for variable names.

Learn about mk64's

  1. Control flow, init, and actors in the introduction.
  2. Segments.
  3. Kart Texture DMA.
  4. Staff Ghosts.

See Decompilation Tidbits for random decompilation notes.

Clone this wiki locally