This is my DX12 rendering framework.
Requirements:
- Visual Studio 2017 (> 15.4.5)
- Windows SDK 10.0.16299.0
- MSBuild 15.0 (it should be added to PATH)
- CMake (also added to PATH)
Dependencies:
- Premake
- DirectX Tex
- GLM
- STB
- Assimp
- ReactPhysics3D
How to build:
-
Generate the assimp solution using CMake.
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For PhysX there is a bat file to help with the process: Depen\PhysX\physx\generate_projects.bat. I had some trouble with this step, my solution.
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Run BuildDepen.bat this will compile the dependencies.
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And finally, run GenSolution.bat this will generate the VS solution.