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Automatic changelog compile [ci skip]
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actions-user committed Nov 9, 2023
1 parent f39bf62 commit 8ea1f1d
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43 changes: 43 additions & 0 deletions html/changelogs/archive/2023-11.yml
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slimy slimes, instead of getting away with using phasing powers in pipes.
- bugfix: All vehicles (such as VIMs operated by a mouse or a lizard) will no longer
be able to phase through containment fields.
2023-11-09:
GPeckman:
- balance: Flightpotion wings will no longer make health analyzers list you as nonhuman.
KingkumaArt:
- rscadd: Enginenering rebar crossbows + tot kit
- rscadd: Added a bunch of ammos and crafting junk to make the ammo exist
- image: added icond for all the above
Melbert:
- rscadd: Anomalies, portals, and bluespace rifts will now wibble a bit.
SyncIt21:
- bugfix: Material market buy buttons greys out correctly and thus prevent you from
placing orders that exceeds the available budget.
- qol: machines/devices that ask you to pick a reagent name from an input list have
their names sorted alphabetically & preserves white space between words making
them more readable.
- qol: improves performance of plumbing reaction chamber furthur
- code_imp: cleaned up code for portable chem mixer & chem dispenser. converted
their ui to typescript
Toastgoats:
- balance: Venus human traps now take 12.5 damage per second instead of 20 while
off kudzu.
necromanceranne:
- rscadd: With the flood of Chi within the Spinward Sector receding, various masters
of The Tunnel Arts, colloquially known as 'Maint-fu Masters', have started to
refine the basics of their martial techniques. New forms have started to develop
within Spacestation 13's hidden maintenance dojos.
- rscadd: Someone shoved off-balance makes them vulnerable to more guaranteed unarmed
strikes, knockdowns from a successful punch, and more difficult to escape grabs.
- rscadd: Grabbing someone (as well as kicking them while they're on the floor)
makes them more vulnerable to taking unarmed attack damage, even if they have
armor.
- balance: Unarmed strikes made with human-equivalent limbs have higher damage floors,
meaning you overall do more damage on average while not increasing the overall
damage potential. It's more consistent!
- refactor: Significantly changed how punching accuracy and knockdowns are calculated.
- balance: Golem and mushroom limbs are a lot more effective at punching as a result
of these various changes. As they should be.
xXPawnStarrXx:
- rscadd: Three new plants; Peppercorn, Saltcane and Butterbeans.
- rscadd: Soysauce fermentation to soybeans.
- rscadd: Saltcane can be dried into a replacement seaweedsheet for sushi.
zergspower:
- balance: NPC Syndicate Shotgunners range requirement returned

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