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Releases: nerfstudio-project/gsplat

v1.4.0

27 Sep 05:31
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Highlights

  • support 2DGS
  • Camera model: perspective, orthogonal, fish-eye
  • Start to support pre-built wheels (python 10)

What's Changed

New Contributors

Full Changelog: v1.3.0...v1.4.0

v1.3.0

23 Aug 19:20
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  • Support 3DGS Compression
  • Support orthographic projection
  • Support TanksAndTemples Dataset
  • Various Bug Fix

What's Changed

New Contributors

Full Changelog: v1.2.0...v1.3.0

v1.2.0

03 Aug 07:27
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Multi-GPU distributed rasterization is supported! E.g. 4 GPUs could lead to more than 3x speedup as well as 3x less memory usage at the same time.

What's Changed

New Contributors

Full Changelog: v1.1.1...v1.2.0

v0.1.13

01 Aug 19:49
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Full Changelog: v0.1.12...v0.1.13

v1.1.1

19 Jul 16:43
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What's Changed

hot fix

Full Changelog: v1.1.0...v1.1.1

v1.1.0

17 Jul 23:37
9979ed6
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Multiple densification strategies are now supported in gsplat, including

What's Changed

New Contributors

Full Changelog: v1.0.0...v1.1.0

v1.0.0

07 Jun 19:03
c7b0a38
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A Major Update to V1.0.0

  • Comparing to the official implementation, gsplat enables up to 4x less training memory footprint, and up to 2x less training time on Mip-NeRF 360 captures, and potential more on larger scenes.

  • Support extremely large scene rendering, which is magnitudes faster than the official CUDA backend diff-gaussian-rasterization.

  • Extra features, including batch rasterization, N-D feature rendering (faster), depth rendering, sparse gradient etc.

v0.1.12

29 May 21:35
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What's Changed

New Contributors

Full Changelog: v0.1.11...v.0.1.12

v0.1.11

29 Apr 18:18
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What's Changed

New Contributors

Full Changelog: v0.1.10...v0.1.11

v0.1.10

02 Apr 14:28
c54fe8b
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What's Changed

  • Fix missing +0.5 in calculating uv coordinate by @jb-ye in #151
  • Check for normalized quats. by @Mxbonn in #155

New Contributors

Full Changelog: v0.1.9...v0.1.10