Pictochat for the Nintendo DS & DSi, recreated for browsers!
!block
/!ignore
/!unblock
/!unignore
- Hide/unhide the messages of someone temporarily.!tripcode
/!tc
- When provided with a password, will generate a tripcode and send it as the server. Used for verification that someone is who they say they are.!list
/!l
- Lists online users.
!list
/!l
- Lists online users.
You will need:
- Git
- Gradle
- Java 8+ (JDK)
(All of theses steps happens in the terminal/command line)
- Clone the repository with the git command (
git clone https://github.com/ayunami2000/ayunpictojava
) - Get in the newly created folder with the cd command (
cd ayunpictojava
) - Make gradlew executable (
chmod +x gradlew
) (Windows: skip this step) - Build the project with gradle (
./gradlew build
) (Windows:gradlew.bat build
) - Once you see the message "BUILD SUCCESSFUL in []s", a new folder will have been created called
build
- Go into this build folder, then into the libs folder
- You will see a file named ayunpictojava-1.0-SNAPSHOT.jar or an equivalent, this is the compiled program!
- Copy this file to it's own folder for running, and run it (
java -jar ayunpictojava-1.0-SNAPSHOT.jar
) (or whatever the .jar file is named) - You should see a line in the terminal saying that the server is running on 127.0.0.1:8080, once you see this you can try it out at http://localhost:8080
By default, the application will bind to the local address and port 8080. This means that by default it will not be accessible to anyone else on your network.
To make it accessible, edit the settings.json
file that is generated after being run at least once, and set host to 0.0.0.0
or ::
. Rerun the program to apply changes.
You can change the port and other configurable settings as well in a similar manner.
To make tripcodes unique and reduce the risk of cracking, in the settings.json
file, set the tripcode_secret
to something unique and do not share it.
To use the captcha, set the secret
in the settings.json to your Cloudflare Turnstile captcha secret.
To disable the captcha entirely, edit the www/index.html file and search for let token = false; and change it to let token = true;. Then, remove or comment out the <div id="captcha" ... element and the <script src="https://challenges.cloudflare.com/ ... element.
- To connect the pictochat to a discord bot, you first need to create a bot using the discord link : https://discord.com/developers/applications
- Select "new application", give it a name and accept the TOS
- Once done, go to the BOT tab and enable the "PRESENCE INTENT", "SERVER MEMBERS INTENT" and the "MESSAGE CONTENT INTENT"
- Then grab the discord bot token, and inside the settings.json file created in the same folder as the .jar, put the token you copied inside of the "token": "" quotes
- Change the "enabled": false to true
- Specify wich channel you want the bots to be able to speak in using the ID of the channel you want the bot to be able to speak in (done by right clicking a channel and clicking "copy link")
You will then get the link of the channel by doing CTRL V, the link will look something like this, https://discord.com/channels//###################/###################, with the # being replaced by a code
Only the last chunk of numbers is important, copy them and paste them in the settings.json within theses lines:
"channels": [ "", "", "", ""
You can see that there is 4 double quotes, its here where you can choose wich pictochat room link to wich discord channel, with the top quotes being room A and going on from there downward
- Inside of theses 2 quotes, paste the 19 numbers link to your discord channel, then save and lunch the jar again.
WARNING : IF THE DISCORD IS ENABLED IN THE SETTINGS, ANY ROOMS WHO HAVNT ANY CHANNELS ASSOCIATED WILL NOT WORK