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Releases: nicoco007/BeatSaberCustomAvatars

Version 5.4.6

08 Oct 02:21
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Game Compatibility

✔️ Compatible with Beat Saber 1.37.4 – 1.38.0

Dependencies

Required

Optional

Changes

  • Fixed log spam while calibrating full body tracking
  • Fixed various pelvis rotation issues (mostly visible when using a pelvis/waist tracker)
  • Fixed render models not being hidden when the game isn't focused

Version 5.4.5

04 Oct 01:16
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Game Compatibility

✔️ Compatible with Beat Saber 1.37.4 – 1.37.5

Dependencies

Required

Optional

Changes

  • Updated for Beat Saber 1.37.4
  • Added 1 mm option for near clip distance
  • Switched to centimeters for displaying height and arm span
  • Made adjustments to improve automatic full body tracking calibration
  • Fixed avatar hands not tracking the same way as controllers (#163)
  • Fixed certain avatars not having their feet on the ground (#164)
  • Fixed legs/torso not properly following the player platform when it moves
  • Fixed avatar being visible when spectating a replay in FPFC

Version 5.4.4

31 Aug 20:46
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Game Compatibility

✔️ Compatible with Beat Saber 1.37.3

Dependencies

Required

Optional

Changes

  • Updated for Beat Saber 1.37.3

Version 5.4.3

16 Aug 01:54
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Game Compatibility

✔️ Compatible with Beat Saber 1.37.2

Dependencies

Required

Optional

Changes

  • Fixed a regression introduced in 5.4.2

Version 5.4.2

15 Aug 02:03
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Game Compatibility

✔️ Compatible with Beat Saber 1.37.2

Dependencies

Required

Optional

Changes

  • Updated for Beat Saber 1.37.2

Version 5.4.1

06 Aug 01:45
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Game Compatibility

✔️ Compatible with Beat Saber 1.37.0 – 1.37.1

Dependencies

Required

Optional

Changes

  • Fixed various issues with BeatLeader replay compatibility (#159)
  • Minor adjustments to automatic full body calibration

Version 5.4.0

08 Jun 17:21
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Game Compatibility

✔️ Compatible with Beat Saber 1.37.0 – 1.37.1

Dependencies

Required

Optional

Changes

  • Completely reworked tracking and calibration
  • Fixed duplication of dust particles after opening the avatars menu
  • Various other bug fixes and minor performance improvements

Version 5.3.2

03 Apr 22:59
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Game Compatibility

❌ Not compatible with 1.29.4+

✔️ Tested with Beat Saber 1.29.0 – 1.29.3

Known Issues

  • Some full body tracking solutions like VMT do not work.
  • SaberTailor adjustments do not apply to avatar hands.

Dependencies

Required

Optional

Changes

  • Updated for Beat Saber 1.29.0
  • Fixed tracking delays when running on AMD 7900 XTX GPUs (#145)

Version 5.3.1

05 Mar 15:53
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Game Compatibility

✔️ Tested with Beat Saber 1.28.0

Known Issues

  • Some full body tracking solutions like VMT do not work.
  • SaberTailor adjustments do not apply to avatar hands.

Dependencies

Required

Optional

Changes

  • Various updates and fixes to EventManager (#144):
    • Added left/right events where applicable
    • Added new events for bad cuts, missed notes, multiplier down, multiplayer lobby entered
    • Made chain notes count as a single note instead of triggering for each segment
    • Fixed level start event triggering too early and not working for animator triggers
    • Fixed enter menu event not triggering at the right times
    • Fixed bombs counting as valid cuts
  • Added helper gizmos for wrist to palm axis and palm to thumb axis
  • Fixed Dynamic Bones being overridden by animations
  • Fixed saber sparkles triggering at the wrong height when floor is offset

Version 5.3.0

19 Jan 02:13
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Game Compatibility

✔️ Tested with Beat Saber 1.27.0

⚠️ Works with 1.28.0 but avatar list may have promo colors/tags visible

Known Issues

  • Some full body tracking solutions like VMT do not work.
  • SaberTailor adjustments do not apply to avatar hands.

Dependencies

Required

Optional

Changes

General

  • Added height measurement separate from game's height
  • Added toggle to prevent menu mirror from rendering on non-HMD cameras
  • Removed bad motion smoothing "algorithm"
  • Fixed controller Z offset not rotating left hand in the correct direction (#140)
  • Fixed unnecessary performance hit in levels with mirrors
  • Fixed animations overriding finger tracking
  • Fixed floor height adjust not working as expected in levels when set to "Player's Place Only"
  • Fixed excessive resolution on menu mirror
  • Fixed locomotion behaving strangely in Noodle Extensions maps that move the player (#127)