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<meta name="description" content="Game Design Library is a curated catalogue of game-design links"> | ||
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<title>MDA - Game Design Library </title> | ||
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<h1>1 items tagged with MDA</h1> | ||
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<h3><a href='https://www.youtube.com/watch?v=bB3gNkFmIMA'>MDA Intro</a><a href='https://nightblade9.github.io/game-design-library/types/video.html'><img class='icon' src='https://nightblade9.github.io/game-design-library/images/video.png' title=video /></a></h3> | ||
<p><a href='https://www.youtube.com/watch?v=bB3gNkFmIMA'>https://www.youtube.com/watch?v=bB3gNkFmIMA</a></p> | ||
<p><span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/MDA.html'>MDA</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/player-experience.html'>player experience</a></span> </p> | ||
<p class="lead">A brief introduction to the MDA framework, which looks at a game's mechanics (actions the player can take), dynamics (interactions between those mechanics), and aesthetics (player feelings that rise from dynamics).</p> | ||
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