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New video! MDA!
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nightblade9 committed Feb 7, 2024
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5 changes: 5 additions & 0 deletions docs/all.html
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Expand Up @@ -72,6 +72,11 @@ <h1>Welcome to Game Design Library</h1>

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<h3><a href='https://www.youtube.com/watch?v=bB3gNkFmIMA'>MDA Intro</a><a href='https://nightblade9.github.io/game-design-library/types/video.html'><img class='icon' src='https://nightblade9.github.io/game-design-library/images/video.png' title=video /></a></h3>
<p><a href='https://www.youtube.com/watch?v=bB3gNkFmIMA'>https://www.youtube.com/watch?v=bB3gNkFmIMA</a></p>
<p><span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/MDA.html'>MDA</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/player-experience.html'>player experience</a></span> </p>
<p class="lead">A brief introduction to the MDA framework, which looks at a game's mechanics (actions the player can take), dynamics (interactions between those mechanics), and aesthetics (player feelings that rise from dynamics).</p>
</div><div class="snippet">
<h3><a href='https://www.youtube.com/watch?v=Nj7EaryBgak'>Crafting System: Designs, Issues and Examples</a><a href='https://nightblade9.github.io/game-design-library/types/video.html'><img class='icon' src='https://nightblade9.github.io/game-design-library/images/video.png' title=video /></a></h3>
<p><a href='https://www.youtube.com/watch?v=Nj7EaryBgak'>https://www.youtube.com/watch?v=Nj7EaryBgak</a></p>
<p><span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/theory.html'>theory</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/crafting.html'>crafting</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/mechanics.html'>mechanics</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/balance.html'>balance</a></span> </p>
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2 changes: 1 addition & 1 deletion docs/data.json

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16 changes: 8 additions & 8 deletions docs/index.html
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Expand Up @@ -77,13 +77,19 @@ <h1>Welcome to Game Design Library</h1>

</div>
<div>
<p>Welcome to the Game Designer Library! We curate and catalogue game design (but not general game development) links. You can read more on our <a href='https://nightblade9.github.io/game-design-library/about.html'>about page</a>. Our current catalogue includes <span class='stats'>89 items across 136 tags</span>.</p>
<p>Welcome to the Game Designer Library! We curate and catalogue game design (but not general game development) links. You can read more on our <a href='https://nightblade9.github.io/game-design-library/about.html'>about page</a>. Our current catalogue includes <span class='stats'>90 items across 138 tags</span>.</p>

<p>Check out these popular tags: <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/game-analysis.html'>game analysis</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/JRPG.html'>JRPG</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/RPG.html'>RPG</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/cross-game-analysis.html'>cross-game analysis</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/balance.html'>balance</a></span> </p>

<p>You can find a list of the most recent <strong>25</strong> below. <a href="/all.html">Click here</a> to see all items.</p>
<p>Last updated <strong>January 11, 2024</strong>.</p>
<p>Last updated <strong>February 06, 2024</strong>.</p>
</div><div class="snippet">
<h3><a href='https://www.youtube.com/watch?v=bB3gNkFmIMA'>MDA Intro</a><a href='https://nightblade9.github.io/game-design-library/types/video.html'><img class='icon' src='https://nightblade9.github.io/game-design-library/images/video.png' title=video /></a></h3>
<p><a href='https://www.youtube.com/watch?v=bB3gNkFmIMA'>https://www.youtube.com/watch?v=bB3gNkFmIMA</a></p>
<p><span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/MDA.html'>MDA</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/player-experience.html'>player experience</a></span> </p>
<p class="lead">A brief introduction to the MDA framework, which looks at a game's mechanics (actions the player can take), dynamics (interactions between those mechanics), and aesthetics (player feelings that rise from dynamics).</p>
</div>
<div class="snippet">
<h3><a href='https://www.youtube.com/watch?v=Nj7EaryBgak'>Crafting System: Designs, Issues and Examples</a><a href='https://nightblade9.github.io/game-design-library/types/video.html'><img class='icon' src='https://nightblade9.github.io/game-design-library/images/video.png' title=video /></a></h3>
<p><a href='https://www.youtube.com/watch?v=Nj7EaryBgak'>https://www.youtube.com/watch?v=Nj7EaryBgak</a></p>
<p><span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/theory.html'>theory</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/crafting.html'>crafting</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/mechanics.html'>mechanics</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/balance.html'>balance</a></span> </p>
Expand Down Expand Up @@ -226,12 +232,6 @@ <h3><a href='https://www.youtube.com/watch?v=-MC8QQaV1zI'>Game Designer Critique
<p><a href='https://www.youtube.com/watch?v=-MC8QQaV1zI'>https://www.youtube.com/watch?v=-MC8QQaV1zI</a></p>
<p><span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/game-analysis.html'>game analysis</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/Link-to-the-Past.html'>Link to the Past</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/level-design.html'>level design</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/ARPG.html'>ARPG</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/core-loop.html'>core loop</a></span> </p>
<p class="lead">The first half of this video looks at A Link to the Past's game design: the core pillars of exploration, combat, and puzzles intersect heavily. Each item works for multiple core pillars; the core loop is explore, fight, puzzle, and get an item; it teases secrets you can't reach; unlocking items minimizes places to backtrack; and the game is based around interaction with the world, not necessarily the core gameplay.</p>
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<div class="snippet">
<h3><a href='https://www.youtube.com/watch?v=rrL3iG_uacw'>Directing Exploration - How Games Guide Players WITHOUT Tutorials</a><a href='https://nightblade9.github.io/game-design-library/types/video.html'><img class='icon' src='https://nightblade9.github.io/game-design-library/images/video.png' title=video /></a></h3>
<p><a href='https://www.youtube.com/watch?v=rrL3iG_uacw'>https://www.youtube.com/watch?v=rrL3iG_uacw</a></p>
<p><span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/game-analysis.html'>game analysis</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/linearity.html'>linearity</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/open-world.html'>open world</a></span> </p>
<p class="lead">Break games down into three categories: linear, semi-linear, and open-world. Each guides the player subtly or directly, using visual cues or forcing back-tracking. An analysis of Mario Brothers, Metroid, and Legend of Zelda (NES originals) shows how Nintendo masters this in the first few seconds of each of these games.</p>
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<h1>Welcome to Game Design Library</h1>
<p class="lead">Game Design Library is a hand-curated, catalogued collection of game design links. <a href="https://nightblade9.github.io/game-design-library/about.html">Learn more</a></p>
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<h1>1 items tagged with MDA</h1>

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<h3><a href='https://www.youtube.com/watch?v=bB3gNkFmIMA'>MDA Intro</a><a href='https://nightblade9.github.io/game-design-library/types/video.html'><img class='icon' src='https://nightblade9.github.io/game-design-library/images/video.png' title=video /></a></h3>
<p><a href='https://www.youtube.com/watch?v=bB3gNkFmIMA'>https://www.youtube.com/watch?v=bB3gNkFmIMA</a></p>
<p><span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/MDA.html'>MDA</a></span> <span class='tag'><a href='https://nightblade9.github.io/game-design-library/tags/player-experience.html'>player experience</a></span> </p>
<p class="lead">A brief introduction to the MDA framework, which looks at a game's mechanics (actions the player can take), dynamics (interactions between those mechanics), and aesthetics (player feelings that rise from dynamics).</p>
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