Releases: nirokay/SpaceGravityThingy
Releases · nirokay/SpaceGravityThingy
SpaceGravityThingy v0.9.3.1
Linux Support Integration
You no longer have to unpack a seperate Linux.zip file. A shell script is now in the main folder!
From here on is the v0.9.3 changelog:
Reworked
-
Score System:
- now called Research System
- you get more research the closer you fly to the planet (fly safe though... pls ._.)
- planets have custom research multipliers
- research gets added every second
- research needs to be flown back to the home base to be stored
- research not stored in your home base will get lost upon death/reset
- stored research gets saved to a json file upon closing the game using the "QUIT" button on the main menu (will be useful in coming updates)
-
Planet Data Storage:
- planet data is being stored in a json file
- can support up-to 10 planets
- custom planets are possible (game-breaking ones too!! :D)
-
Settings Data Storage:
- settings stored in a json file, which is been read from at game start (saving isn't possible at this moment so you have to manually edit the json-file to save settings)
Added
-
Planet Atmospheres:
- slow you down drastically if you fly too close
-
Sprites/Textures:
- planet features
- home base
-
Music:
- title screen music
- ambient music
-
Soundeffects for buttons
-
Credits screen
-
Settings:
- separation into Visual / Controls and Sound Settings
- even more setting options! :D
-
Bugs (probably)
Fixed
- Bugs:
- shield and explosion not showing up
- removed fullscreen option on game window
- player taking multiple damage from one collision (added invincibility frame)
SpaceGravityThingy v0.9.3
Reworked
-
Score System:
- now called Research System
- you get more research the closer you fly to the planet (fly safe though... pls ._.)
- planets have custom research multipliers
- research gets added every second
- research needs to be flown back to the home base to be stored
- research not stored in your home base will get lost upon death/reset
- stored research gets saved to a json file upon closing the game using the "QUIT" button on the main menu (will be useful in coming updates)
-
Planet Data Storage:
- planet data is being stored in a json file
- can support up-to 10 planets
- custom planets are possible (game-breaking ones too!! :D)
-
Settings Data Storage:
- settings stored in a json file, which is been read from at game start (saving isn't possible at this moment so you have to manually edit the json-file to save settings)
Added
-
Planet Atmospheres:
- slow you down drastically if you fly too close
-
Sprites/Textures:
- planet features
- home base
-
Music:
- title screen music
- ambient music
-
Soundeffects for buttons
-
Credits screen
-
Settings:
- separation into Visual / Controls and Sound Settings
- even more setting options! :D
-
Bugs (probably)
Fixed
- Bugs:
- shield and explosion not showing up
- removed fullscreen option on game window
- player taking multiple damage from one collision (added invincibility frame)
SpaceGravityThingy
----- ----- ----- REWORKED ----- ----- -----
-
Gravity:
- now behaves more according to real life
physics - restricted to coloured gravity circles
(circles can be turned off in settings,
gravity still remains)
- now behaves more according to real life
-
Titlescreen:
- beautifuller and simply better!
- options can now be opeened from ingame
and the titlescreen
-
Movement:
- now no longer restricted to a space of
1200x675 pixels!
fly whereever you please! - removed screenwrapping
- camera follows the player
- lowered speed gain via controls
(gravity is stronger)
- now no longer restricted to a space of
----- ----- ----- ADDED ----- ----- -----
-
Ship Travel Trails:
- 500 circles follow the player, that's it
-
Simple Navigation Help:
- shows all planets and their directions
around the player (can be turned off in
settings)
- shows all planets and their directions
-
Orbit Enter Welcome Message:
- informs you what planet you entered an
orbit with
- informs you what planet you entered an
-
Pause Button:
- no longer the need to click 'a' and 's'!
----- ----- ----- FIXED ----- ----- -----
- Bugs:
- Planet pulling player despite player
being crashed - Planet pulling player out of the planet
they crashed with and reviving them
- Planet pulling player despite player