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v1.3.0.0
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nkast committed Mar 9, 2024
1 parent c5e7f52 commit c9cdf9a
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Showing 26 changed files with 46 additions and 46 deletions.
4 changes: 2 additions & 2 deletions Animation/Properties/AssemblyInfo.UAP.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
[assembly: ComVisible(false)]
4 changes: 2 additions & 2 deletions Animation/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]

#if WP7_1
// Enable NEON/SIMD
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4 changes: 2 additions & 2 deletions Atlas/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]

#if WP7_1
// Enable NEON/SIMD
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
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Expand Up @@ -26,5 +26,5 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
4 changes: 2 additions & 2 deletions Content.Pipeline/AtlasImporter/Properties/AssemblyInfo.cs
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Expand Up @@ -24,5 +24,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
4 changes: 2 additions & 2 deletions Content.Pipeline/DDSImporter/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
4 changes: 2 additions & 2 deletions Content.Pipeline/GraphicsImporters/Properties/AssemblyInfo.cs
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Expand Up @@ -18,5 +18,5 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
4 changes: 2 additions & 2 deletions Content.Pipeline/RawModelProcessor/Properties/AssemblyInfo.cs
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Expand Up @@ -26,5 +26,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
4 changes: 2 additions & 2 deletions Content.Pipeline/SLMCImporter/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
4 changes: 2 additions & 2 deletions Content.Pipeline/TilemapImporters/Properties/AssemblyInfo.cs
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Expand Up @@ -24,5 +24,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
4 changes: 2 additions & 2 deletions Content.Pipeline/VoxelImporters/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
4 changes: 2 additions & 2 deletions Graphics/Properties/AssemblyInfo.cs
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Expand Up @@ -21,8 +21,8 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]

#if PHONE
// Enable NEON/SIMD
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2 changes: 1 addition & 1 deletion Samples/Animation/Properties/AssemblyInfo.cs
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Expand Up @@ -31,4 +31,4 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
2 changes: 1 addition & 1 deletion Samples/Atlas/Properties/AssemblyInfo.cs
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Expand Up @@ -31,4 +31,4 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
2 changes: 1 addition & 1 deletion Samples/Deferred/Properties/AssemblyInfo.cs
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Expand Up @@ -31,4 +31,4 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
2 changes: 1 addition & 1 deletion Samples/FXAA/Properties/AssemblyInfo.cs
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Expand Up @@ -31,4 +31,4 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
2 changes: 1 addition & 1 deletion Samples/SLMC/Properties/AssemblyInfo.cs
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Expand Up @@ -31,4 +31,4 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
2 changes: 1 addition & 1 deletion Samples/Tilemap/Properties/AssemblyInfo.cs
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Expand Up @@ -31,4 +31,4 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
4 changes: 2 additions & 2 deletions Shaders/Deferred/Properties/AssemblyInfo.UAP.cs
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Expand Up @@ -21,6 +21,6 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
[assembly: ComVisible(false)]
4 changes: 2 additions & 2 deletions Shaders/Deferred/Properties/AssemblyInfo.cs
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Expand Up @@ -32,6 +32,6 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]

4 changes: 2 additions & 2 deletions Shaders/FXAA/Properties/AssemblyInfo.UAP.cs
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Expand Up @@ -21,6 +21,6 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]
[assembly: ComVisible(false)]
4 changes: 2 additions & 2 deletions Shaders/FXAA/Properties/AssemblyInfo.cs
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Expand Up @@ -32,6 +32,6 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]

4 changes: 2 additions & 2 deletions Shaders/InfiniteGrid/Properties/AssemblyInfo.cs
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Expand Up @@ -32,6 +32,6 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]

4 changes: 2 additions & 2 deletions Shaders/Tilemap/Properties/AssemblyInfo.cs
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Expand Up @@ -32,6 +32,6 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]

4 changes: 2 additions & 2 deletions Tilemap/Properties/AssemblyInfo.cs
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Expand Up @@ -32,8 +32,8 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]

#if WP7_1
// Enable NEON/SIMD
Expand Down

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