Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update timing (override) hack for Power Rangers: Lightspeed Rescue (SuperrSonic) #341

Merged
merged 2 commits into from
Jun 27, 2024

Conversation

saulfabregwiivc
Copy link
Contributor

According to SuperrSonic, the game's jumping command does not work if the game FPS is over 30.

At 280, on level 3 has audio stutters. Needs more testing.

SuperrSonic found 310 ideal to maintain the emulation at full speed, at the cost of the game dropping more frames, this allowed jumping to always work and keep the sound stutter free, as it was tested the entire game this way.

Credit to @SuperrSonic for this fix.

Read this message for further info: libretro#837 (comment)

…uperrSonic)

The game's jumping command does not work if the game FPS is over 30.

At 280, on level 3 has audio stutters. Needs more testing.

SuperrSonic found 310 ideal to maintain the emulation at full speed, at the cost of the game dropping more frames, this allowed jumping to always work and keep the sound stutter free, as it was tested the entire game this way.

Credit to SuperrSonic for this fix.
@notaz notaz merged commit 77d753f into notaz:master Jun 27, 2024
3 checks passed
notaz pushed a commit that referenced this pull request Jun 28, 2024
…uperrSonic) (#341)

* Update timing (override) hack for Power Rangers: Lightspeed Rescue (SuperrSonic)

The game's jumping command does not work if the game FPS is over 30.

At 280, on level 3 has audio stutters. Needs more testing.

SuperrSonic found 310 ideal to maintain the emulation at full speed, at the cost of the game dropping more frames, this allowed jumping to always work and keep the sound stutter free, as it was tested the entire game this way.

Credit to SuperrSonic for this fix.

* update timing hack description for PRLR (SuperrSonic)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants