Abandoned project. Feel free to fork and build off of it. I suggest you swap out the assets for your own. Momentum platformer in Godot 4.2. Built off Sonic-Onset code, adding features such as hurt state and tweaking the online code.
- Sonic
- A modified version of Sonic from Onset Adventure, adding a LightDash, Death and Hurt state.
- Modular stage select
- stages are stored in their own pck file and loaded at runtime.
- Online
- Supports upnp and peer-to-peer multiplayer. Only works on TestStage.
- Options menu
- Menu features video and audio settings, allowing you to tweak and save resolution and volume
- Stage select dynamically loads tiles based on available stage pcks.
- Download the repo as a zip or clone the repo
- Open Godot 4.2 or later and import the project.
- To build, go to project/export and use the Windows Desktop (Runnable)
- To build a stage, use PCK instead. Go to Resources and only tick the stage folder contents.
- Roy (Me) - coding additional features, UI elements, and model porting.
- cuckydev - Original Sonic-Onset code used as a foundation
- KamauKianjahe - Sonic edits and animations
- LandyRS - Sonic Voice
- Sonic Team - Sounds and models from the Sonic series