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Merge pull request #11 from josh-stein/master
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Shared scheme for mainApp to account for build dependency on loginItem
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objective-see authored Sep 20, 2017
2 parents 8ada884 + a5b82eb commit 207a78e
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3 changes: 3 additions & 0 deletions .gitignore
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#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore

## macOS
.DS_Store

## Build generated
build/
DerivedData/
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -17,7 +17,7 @@ LuLu is the free open-source macOS firewall that aims to block unauthorized (out
Full details and usage instructions can be found [here](https://objective-see.com/products/lulu.html).

**To Build**<br>
LuLu should build cleanly in Xcode (though you will have remove code signing constrains, or replace with you own Apple developer/kernel code signing certificate).
LuLu should build cleanly in Xcode (though you will have to remove code signing constraints, or replace with your own Apple developer/kernel code signing certificate).

**To Install**<br>
For now, LuLu must be installed via the command-line. Build LuLu or download the pre-built binaries/components from the [Releases page](https://github.com/objective-see/LuLu/releases), then execute the configuration script (`configure.sh`) with the `-install` flag, as root:
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105 changes: 105 additions & 0 deletions mainApp/mainApp.xcodeproj/xcshareddata/xcschemes/mainApp.xcscheme
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0830"
version = "1.3">
<BuildAction
parallelizeBuildables = "NO"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7D7755E21F02E05B00D0017D"
BuildableName = "LuLu Helper.app"
BlueprintName = "loginItem"
ReferencedContainer = "container:../loginItem/loginItem.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7D564DA81F18434F00B8AAD6"
BuildableName = "LuLu.app"
BlueprintName = "mainApp"
ReferencedContainer = "container:mainApp.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7D564DA81F18434F00B8AAD6"
BuildableName = "LuLu.app"
BlueprintName = "mainApp"
ReferencedContainer = "container:mainApp.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7D564DA81F18434F00B8AAD6"
BuildableName = "LuLu.app"
BlueprintName = "mainApp"
ReferencedContainer = "container:mainApp.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7D564DA81F18434F00B8AAD6"
BuildableName = "LuLu.app"
BlueprintName = "mainApp"
ReferencedContainer = "container:mainApp.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

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