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add modern Visual Studio solution/project files
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should work with Visual Studio 2015 - 2022
based on work from https://github.com/TimothyGu/alac
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olivierlevon committed May 22, 2022
1 parent 709db81 commit c827519
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31 changes: 31 additions & 0 deletions ALAC.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.30110.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "alacconvert", "convert-utility\alacconvert.vcxproj", "{6E138698-75CD-4CE6-B173-65C80AC10651}"
ProjectSection(ProjectDependencies) = postProject
{73AD9AEB-973E-43E1-8070-6FE91B0450B8} = {73AD9AEB-973E-43E1-8070-6FE91B0450B8}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libalac", "codec\libalac.vcxproj", "{73AD9AEB-973E-43E1-8070-6FE91B0450B8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6E138698-75CD-4CE6-B173-65C80AC10651}.Debug|Win32.ActiveCfg = Debug|Win32
{6E138698-75CD-4CE6-B173-65C80AC10651}.Debug|Win32.Build.0 = Debug|Win32
{6E138698-75CD-4CE6-B173-65C80AC10651}.Release|Win32.ActiveCfg = Release|Win32
{6E138698-75CD-4CE6-B173-65C80AC10651}.Release|Win32.Build.0 = Release|Win32
{73AD9AEB-973E-43E1-8070-6FE91B0450B8}.Debug|Win32.ActiveCfg = Debug|Win32
{73AD9AEB-973E-43E1-8070-6FE91B0450B8}.Debug|Win32.Build.0 = Debug|Win32
{73AD9AEB-973E-43E1-8070-6FE91B0450B8}.Release|Win32.ActiveCfg = Release|Win32
{73AD9AEB-973E-43E1-8070-6FE91B0450B8}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
101 changes: 101 additions & 0 deletions codec/libalac.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{73AD9AEB-973E-43E1-8070-6FE91B0450B8}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>libalac</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;TARGET_OS_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;TARGET_OS_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="ag_dec.c" />
<ClCompile Include="ag_enc.c" />
<ClCompile Include="ALACBitUtilities.c" />
<ClCompile Include="ALACDecoder.cpp" />
<ClCompile Include="ALACEncoder.cpp" />
<ClCompile Include="dp_dec.c" />
<ClCompile Include="dp_enc.c" />
<ClCompile Include="EndianPortable.c" />
<ClCompile Include="matrix_dec.c" />
<ClCompile Include="matrix_enc.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="aglib.h" />
<ClInclude Include="ALACAudioTypes.h" />
<ClInclude Include="ALACBitUtilities.h" />
<ClInclude Include="ALACDecoder.h" />
<ClInclude Include="ALACEncoder.h" />
<ClInclude Include="dplib.h" />
<ClInclude Include="EndianPortable.h" />
<ClInclude Include="matrixlib.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
75 changes: 75 additions & 0 deletions codec/libalac.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="ag_dec.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ag_enc.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ALACBitUtilities.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="dp_dec.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="dp_enc.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="EndianPortable.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="matrix_dec.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="matrix_enc.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ALACDecoder.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ALACEncoder.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="aglib.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ALACAudioTypes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ALACBitUtilities.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ALACDecoder.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ALACEncoder.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="dplib.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="EndianPortable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="matrixlib.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>
20 changes: 0 additions & 20 deletions convert-utility/ALACconvert.sln

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