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Lux

Lux is a cross-platform game framework made in C# and with the FNA framework.

This is a personal project, you shouldn't actually use it. Yet you're welcome to if you find it useful for making your own game. If you do choose to use it, count yourself lucky as this project is filled with comments to help you navigate it.

Quickstart

Don't worry, the wiki got you covered.

Useful Material

ECS

Libraries

  • Tools used for Celeste - This includes Crunch for spritesheets and BMFont for packing fonts.

  • FNA-Template - A simple template for FNA game projects. This was useful only as a reference for creating this project from scratch. This YouTube video explains how to use this project.

  • awesome-monogame - A hand-picked bookmark collection of libraries for building games with Monogame (many work with FNA as well).

  • Monocle Engine - by Matt Thorson, creator of Celeste and Towerfall.

  • NEZ - a free 2D focused framework that works with MonoGame and FNA.

  • Ultraviolet - an XNA alternative

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