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IFRT proxy: asynchronous and faster
MakeArrayFromHostBuffer
Note: I use the term 'control path' to refer to everything except `HostBufferStore.Store()` and `HostBufferStore.Lookup()` operations. This CL improves performance with the following changes: - The client manufactures array handles for `MakeArrayFromHostBufferRequest` (instead of the server generating them) and returns to the caller immediately after sending the request. Since ordering is maintained for control path requests across the proxy, future operations on the array do not require any special handling. - The data-path `HostBufferStoreRequest` that corresponds to a `MakeArrayFromHostBufferRequest` is not ordered by the client (before or after) the `MakeArrayFromHostBufferRequest`. On the server-side, the loop that handles control path requests, when it sees a `MakeArrayFromHostBufferRequest`, blocks until the corresponding `HostBufferStoreRequest` is processed. - The data-path (`HostBufferStore` implementation) and control path now use different gRPC channels. - Resulting performance: BM_HostToDeviceAsync/1M/2k results in more than 3 GB/s, making it bottlenecked by gRPC `stream.Write()` latency. BM_HostToDeviceAsync/1K/98k (~4MB/s) was already bottlenecked by gRPC `stream.Write()` latency. This CL also: - Adds more XProf tracemes - Introduces `global_flags.h` and `global_flags_google.cc` so we can conveniently use command-line flags in the proxy-client. This may not be ideal from a clean-code perspective, but makes it much easier to develop and debug the client. PiperOrigin-RevId: 693790827
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